Missing

By: Tim

On: September 10th, 2006

<img src=“http://static.flickr.com/93/239181091_f834441591_o.jpg” width=“320” height=“200” alt=“missing3” align=“right” hspace=10 vspace=10 />Nope, the title doesn’t refer to me or any of the other editors on TIGSource. (rather apt, though!)

In Missing, you play the role of an ex-cop investigating the disappearance of his wife and child with only a handful of clues as leads.

Most players are likely to struggle with the controls at first but persistence is rewarded with one of the best stories this year. It’s important to note that save games are only allowed in your room and nowhere else. Moving your character around can be rather confusing, though a little experimentation will solve that problem in a matter of minutes.

Tension builds up rather quickly after the protagonist settles into bed for the first night. There’s a mystery to solve and a few twists in the tale that will keep you playing right till the end.

Highly recommended, two thumbs up, and not to be missed by anyone with an interest in adventure games.

  • http://www.jrnetwork.co.uk Jimbob

    I really enjoyed this (for what I’ve played so far anyway, think I’m quite far through it though) although the puzzles don’t require too much thinking the atmosphere provided by the music and graphics made up for it.

  • Dracko

    It’s a thrill alright. Unfortunately, the story really doesn’t hold up.

  • Joshua

    Unfortunately for me the game keeps crashing before the nightmare sequence. I did enjoy what I managed to play.

  • zolointo

    The map system is a little odd since there is no way to rotate around. I was stuck at one point because I had to go through a door that was behind the camera. The only indication of the room was a red square on the overhead map.

    Animation is sparse, but used skillfully by the author. The hand over the shoulder bit was a great jump-scare. Travel sequences that become tedious are twisted around at the right moments to provide additional jumps… a smidge of Eternal Darkness.

    Has the style of Dark Seed. Writing is quite decent. The ending is very grotesque and very satisfying. Although I didn’t notice until sometime after finishing the game, there are a few loose ends that were not tied up. Interested to see if the author does another game with a story running paralell to this one.

  • http://www.joy90.co.uk Moschops

    Well despite the story not being all that strong and the control system, a bit wonkey, this game does pull all the right little tricks to keep you on edge.

    Playing this game during a thunder storm certainly made me jumpy. Though I am a complete wuss :/

  • Tim W.

    did anyone get the easter egg bit at the end.

  • Cycle

    That scene with the naked priest? Yeah, that was hilarious!

  • Moose

    I had the same problem as Joshua – after being woken up after the first day, it plays a sound like something scary’s about to happen, but then crashes.

    If you download the OHRRPGCE editor and use the password “horror” you can hack around inside the game, but I couldn’t find what was causing the crash..