Announced: Nova-111

By: Alehkhs

On: February 25th, 2014

In a turn-based reality, an alternate spacetime of real-time has been discovered. Unfortunately, the conflicting spacetimes have ripped apart the cosmos in a “real-time/turn-based time-vortex.” That is the setup for Funktronic Labs’ upcoming game, Nova-111, where turn-based strategic planning meets real-time reactions and urgency. The player is placed at the helm of the titular Nova-111, a relatively harmless research vessel tasked with exploring cavern after cavern in an effort to rescue survivors stranded after the vortex smashed the two spacetimes together.

Along the way, players will discover powerful upgrades to their ship and encounter many different types of obstacles in the form of environmental dangers and monsters. Some of these monsters will attack in turn-based time, and some in real-time. These two time scales, along with the monsters’ differing attacks, fuse together to create an almost puzzle-like experience, and the player is quickly taught to approach enemy encounters more in dances of infighting and timing rather than simply engaging in direct combat.

Funktronic Labs hopes to release Nova-111 for Windows, Mac, and Linux later this year. For more information, head on over to the game’s website or Funktronic Labs’ blog.

  • Funktronic Labs

    thanks for the shoutout, stay tuned for more info!

  • Distric

    Interesting concept, excited to see where this goes!

  • Aaron Isaksen

    I played this at GDC and it was great. Can’t wait to see more of it!

  • Ashish

    Thank, its Great to See Announced, Nice Video.

  • JuanCarlos Santiago

    I played this game at E3. It was alot of fun. Check it out.