Cortex Command (Test Build 12)

Posted by Brandon "BMcC" McCartin Tue, 13 Feb 2007 17:08:00 GMT

Get physical. Kaboom! Data Realms has released the latest build of their highly-anticipated (by me) multiplayer shooter, Cortex Command.

This new version adds some pretty substantial improvements, including up to four player split screen, keyboard and mouse control, improved AI and gameplay mechanics, and blast shields. Probably more stuff, too.

Be sure to download from this page to get the proper version. (Twelve.)

Thanks Rz.!

Posted in , , , ,  | Tags  | 25 comments

Comments

  1. ravuya said about 2 hours later:

    I did like the previous version but this one makes me giggle like a heavily-armed schoolgirl.

  2. BMcC said about 2 hours later:

    Haha, nice.

    I can’t wait to try me out some multiplayer.

  3. Rz. said about 2 hours later:

    i feel so cool now, massive lovelove for BMcC.

  4. BMcC said about 2 hours later:

    Heh, that’s probably more than I’m going to get tomorrow right there.

  5. Derek said about 2 hours later:

    The new build is awesome! :D

  6. NOT Rz said about 2 hours later:

    although I’m the biggest queer in the World, I feel as if you’ve taken that away . I’m now the coolest mother fucker ever.

  7. Rz. said about 3 hours later:

    oh, thanks. i know i’m great.

  8. BMcC said about 3 hours later:

    Weird.

  9. NOT Rz. said about 3 hours later:

    I should probably stop spamming before my IP gets banned.

  10. BMcC said about 4 hours later:

    if(Not.Rz == Gay) return true;

  11. Derek said about 4 hours later:

    if (BMcC.newpost == true) {

    Rz.coolness++;

    BMcC.lovelove = global_massive;

    for (i = 0; i < TIGSource.num_users; i++) {

    TIGSource.users[i].cheer();
    

    }

    else {

    for (i = 0; i < TIGSource.num_users; i++) {

    TIGSource.users[i].cry();
    

    }

    Programming’s hard. :’(

  12. BMcC said about 4 hours later:

    ::cheers::

    Why… why did I just do that?

  13. Rz. said about 4 hours later:

    ::cheers::

  14. Tim W. said about 4 hours later:

    ::cheers::

  15. BMcC said about 4 hours later:

    Make it stop, MAKE IT STOP!

  16. NHP said about 4 hours later:

    ::cheers::

  17. BMcC said about 4 hours later:

    break;

    Oh thank God.

  18. trav said about 4 hours later:

    IndexOutOfBoundsException 4

  19. lexaloffle said about 11 hours later:

    Beautiful game. The physics is great, nice inventory control, the shop system looks excellent. Use of lieroish dirt - top notch.

    But how the fuck do you walk? I can’t go 5 paces without collapsing into the ground. I just want to walk along for a bit - it doesn’t seem so much to ask. Am I missing something?

  20. haowan said about 12 hours later:

    You’re supposed to rely on the jetpack rather than walking I think (at least until the locomotion is sorted out). That was the answer I was given when I put the problem to the dev.

  21. Andy said about 14 hours later:

    TIGSource linking to warez?

    Bob Saget!

  22. Rz.DerekBMcCAndy said about 15 hours later:

    this does amuse me. on another note, perhaps real accounts would be a good thing..

  23. Data said about 19 hours later:

    Build 13 is out now, fixing a lot of issues with 12!

  24. Data said about 19 hours later:

    lexaloffle: Locomotion is something we’re working on… it’s tricky. In the meantime, yeah use the jetpacks ;p

  25. BMcC said about 19 hours later:

    Haha, already?!

    Awright, thanks man, I’ll make a post.

Comments are disabled