With a little less than a day to go, Lacuna Passage has met its Kickstarter funding goal of $40,000, but is seeking a little more for support of the Oculus Rift virtual reality headset. Slated for a late 2014 release, the title promises realistic simulation of 25 square miles of Martian landscape in a believable hard science fiction setting.
Steam Greenlight: Lacuna Passage
Routine is an upcoming first-person survival horror title set on an abandoned lunar research station. The game features some roguelike elements, such as permanent death and randomized hazards and key item locations. The game’s three-person development team has also emphasized that there will be no HUD or scoring systems so as to increase the immersion. They are hoping to provide support for the virtual reality headset Oculus Rift at release.
Lunar Software originally announced that Routine would be coming out in March or April this year, but have since changed the release date to sometime in 2013, given the increased scope of the game. It has already been Greenlit on Steam.
This is the latest gameplay trailer for wollay’s upcoming RPG Cube World.
Ghost of a Tale is an upcoming game by Lionel Gallat, who was, among other things, the animation director for Despicable Me and The Lorax (which explains the gorgeous graphics and animation!). Ghost of a Tale takes place in a medieval animal world reminiscent of the popular young adult novel series Redwall. The player controls a small mouse and progresses through the game in the fashion of a classic action adventure game.
Ghost of a Tale is being made in Unity and is slated for a 2014 release.
Steam Greenlight: Ghost of a Tale
This is a guest post by offal.
After years of releasing engaging short-form games, prolific digital artist Aliceffekt is nearing completion of his first independent commercial project, Hiversaires, for iOS. Committing himself to full time development at the beginning of February, Aliceffekt has worked solo on the game, handling design, code, art, and music.
Banished is an upcoming city-building simulation where you manage the lives of exiled colonists in a remote wilderness. According to the game’s website: “The townspeople of Banished are your primary resource. They are born, grow older, work, have children of their own, and eventually die. Keeping them healthy, happy, and well-fed are essential to making your town grow. Building new homes is not enough—there must be enough people to move in and have families of their own.” Townspeople can have a variety of occupations, from hunting to blacksmithing, and sustainable practices will be necessary to survive the harsh environment.
Amazingly enough, Banished is being developed by a single person. The game is due on PC in the latter half of 2013.
Mode 7 Games have announced that they’re currently working on Frozen Endzone, a spiritual sequel to their innovative tactics game Frozen Synapse. Endzone applies the “simultaneous turn-based” tactics that were developed for Synapse to a futuristic sports game. Players will square off against one another in a randomly-generated arena and attempt to score points by bringing the ball into their opponent’s endzone.
The game is slated for a 2014 release on PC.
Steam Greenlight: Frozen Endzone
The three-person indie studio, Acid Wizard, has released a gameplay teaser for their current survival-horror project, Darkwood.
Billed as a “top-down, oldschool survival horror set in a procedurally generated open world, with RPG and roguelike elements,” where players must explore the dark forest surrounding their cabin and defend against the terrors of the night, Darkwood sounds like a project to follow. As the trailer shows, Acid Wizard certainly knows how to do atmosphere, and the gameplay itself strikes me as a top-down mix between Project Zomboid and Alan Wake. A great first impression, to be sure, and I’ll certainly be keeping tabs on this project as it goes forward.
This is the first official trailer for The Witness, a first-person puzzle game by Jonathan Blow and his new team. It was shown today at a Sony press event where they unveiled the PS4, the only console that the game will launch on. The other two launch platforms for The Witness are PC and iOS.
The Longest Journey creator Ragnar Tørnquist is kickstarting Dreamfall Chapters, the third game in the popular adventure series and the conclusion to the story of Zoë Castillo. Six years after the release of Dreamfall, Tørnquist is bringing back that game’s core team to develop this third chapter independently through his new studio, Red Thread Games. The Kickstarter has already reached its goal of $850,000, but fans may want to earn the project’s rewards or support its stretch goals.
Since hitting its $900,000 stretch goal, Dreamfall Chapters will be released on Mac and Linux, as well as PC. The currently-slated release date is in November, 2014.