Posts with ‘TalesOfGamesStudios’ Tag

The Sewer Goblet: The Wu-Tang Clan and the Wu-Tang Baby

By: Derek Yu

On: May 2nd, 2008

The Sewer Goblet: The Wu-Tang Clan and the Wu-Tang Baby
Yeah, torture motherfucka what?

From the mad minds behind Barkley, Shut up and Jam: Gaiden comes an all-new adventure – The Sewer Goblet: The Wu-Tang Clan and the Wu-Tang Baby! As the story goes, The Wizard stole the Wu-Tang Baby and fled into the sewers. You must send one of the Wu-Tang Clan into the dungeon and bring the baby back! Along the way you’ll tangle with Teknodwarfs, Baby Seals, and other unsavory characters.

The Sewer Goblet gets a lot of credit as the first rap-themed roguelike game, but doesn’t do too much to innovate the genre in general. Equip weapons, learn spells, manage your hunger (in TSG, every action costs hunger points), eat Wu-Tang snacks with randomized effects, etc. Not that this is necessarily a bad thing – it’s a solid dungeon crawl that’s easy to get into and somehow it never quite gets tiring bringing “da ruckus” as the Wu Tang Clan. Each member has his own special abilities that will aid you on your quest.

Now, all someone has to do is make a gory Bone Thugs-n-Harmony RPG set in an alternate reality Cleveland and I’ll be set!

(Source: Tim, via the IndieGames.com blog)

Barkley, Shut up and Jam: Gaiden, Chapter 1 Released!

By: Derek Yu

On: January 22nd, 2008

Barkley, Shut up and Jam: Gaiden

The Great B-Ball Purge of 2041, a day so painful to some that it is referred to only as the “B-Ballnacht”. Thousands upon thousands of the world’s greatest ballers were massacred in a swath of violence and sports bigotry as the game was outlawed worldwide. The reason: the Chaos Dunk, a jam so powerful its mere existence threatens the balance of chaos and order. Among the few ballers and fans that survived the basketball genocide was Charles Barkley, the man capable of performing the “Verboten Jam”…

In 2041 I will look back on my life and I will recall two momentous occasions in my life. One, the day when science allowed me to conceive a child with Jon Mak. And two, the day I was able to download and play a finished version of Barkley, Shut up and Jam: Gaiden.

As you know, I’ve been waiting anxiously for the final version of this incredible RPG “vidcon” for awhile now. In the game, you play as Charles Barkley… once a world-renowned baller, now an exile, living with his son in the Cyberpocalypse which he helped create. With Michael Jordan on his ass, and the terrorist organization B.L.O.O.D.M.O.S.E.S. raising hell all over Neo New York, life is difficult. Can Charles bring an end to the misery and redeem the greatest game mankind has ever known?

For importantly, can he learn to forgive… himself?

The random battles of the demo have been replaced with an Earthbound-like system where you can see your enemies and surprise them. The battles themselves are quite fun. As Barkley, you will have a variety of slams and jams at your disposal, and the effectiveness of these attacks are determined by timed button presses. The action-based elements of the Shut up and Jam: Gaiden really spice things up.

What can I say? This is the greatest game ever made, and it won’t cost you a single neo-shekel to play it. Get it immediately.

(Thank you, DarkNecrid, for the tip!)

Barkley, Shut up and Jam: Gaiden, Chapter 1

By: Derek Yu

On: February 21st, 2007

Barkley, Shut up and Jam: Gaiden

A game that starts off by saying “Warning: the game you are about to play is canon” and then goes on to use the word “octoroon” twice in the first 5 minutes of play is a game that is likely to change the way you perceive games for the rest of your life…

Or, you know, it could just be another great RPG starring Charles Barkley.

This demo, which is outrageously short, is probably the most indie game I’ve ever played. Aside from using the word “octoroon,” BSUAJ:G also puts licensed NBA players in a post-apocalyptic setting, contains numerous obscure references to gaming, and is made with RPGMaker. In other words, this is a game that has so little chance of getting sold commercially that even if it was guaranteed to sell 50 billion copies and also cure AIDS a publisher would probably never touch it with a ten-foot zauber.

When is Chef Boyardee going to finish this damn game so I can learn some mothafuckin’ Verboten Jams?!

Larry Bird

Conclusion: in terms of cleverness and entertainment value, this paltry demo chaos dunks Super Columbine Massacre RPG so hard it’s not even funny.