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    <title>TIGSource: defcon to be pretty good, probably</title>
    <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably</link>
    <language>en-us</language>
    <ttl>40</ttl>
    <description></description>
    <item>
      <title>defcon to be pretty good, probably</title>
      <description>&lt;p&gt;&lt;a href="http://www.flickr.com/photos/tigsource/198625160/" title="Photo Sharing"&gt;&lt;img src="http://static.flickr.com/65/198625160_0274cb7f1c_o.jpg" width="200" height="150" alt="t_screenshot01" vspace="5" hspace="10" align="right"/&gt;&lt;/a&gt;&lt;/p&gt;


	&lt;p&gt;my friend andrew gray recently had the chance to talk to introversion about &lt;a href="http://www.introversion.co.uk/defcon/index.html"&gt;defcon&lt;/a&gt;, their upcoming nuclear holocaust simulator. the result is a four-page spread in &lt;a href="http://www.pcpowerplay.com.au/"&gt;pc power play magazine&lt;/a&gt;.&lt;/p&gt;


	&lt;p&gt;&amp;#8220;I think the stylized graphics of our games has become one of our trademarks,&amp;#8221; chris delay told andy. &amp;#8220;Making games with unique art styles like Darwinia and &lt;span class="caps"&gt;DEFCON&lt;/span&gt; also has a big advantage: your game instantly stands out from the crowd and can be recognized from a single screenshot&amp;#8230;.Some companies spend millions of dollars trying to get that exact effect by making their games extremely realistic &amp;#8211; but there&amp;#8217;s only so far you can go with that.&amp;#8221;&lt;/p&gt;


	&lt;p&gt;speaking of darwinia, they spoke about darwinia: &amp;#8221;...the second demo took us four months to create &amp;#8211; all for just one level with about an hour&amp;#8217;s gameplay!&amp;#8221; defcon will be closer to &lt;a href="http://www.uplink.co.uk/"&gt;uplink&lt;/a&gt; in that it won&amp;#8217;t rely on stage-based gameplay and scripted events. in fact, it won&amp;#8217;t have a single-player mode at all, though ai opponents will be available.&lt;/p&gt;


	&lt;p&gt;the game sounds pretty swell &amp;#8211; installations reveal themselves when they fire on enemy installations, after which point you can expect retaliatory fire to obliterate you. everybody loses, &amp;#8220;you just have to make sure you lose the least!&amp;#8221;&lt;/p&gt;


	&lt;p&gt;there&amp;#8217;s more, including more info about the game&amp;#8217;s unit types than you need to know before the game is released, and you can read it yourself in the september issue of pc power play, currently on newstands &amp;#8211; in australia and new zealand.&lt;/p&gt;</description>
      <pubDate>Tue, 25 Jul 2006 23:12:00 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:41c75ac71edae0aa1461c51fbccd69a6</guid>
      <author>dessgeega</author>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably</link>
      <category>Strategy</category>
      <category>Previews</category>
      <category>Introversion</category>
    </item>
    <item>
      <title>"defcon to be pretty good, probably" by AlecXander</title>
      <description>&lt;p&gt;Awesome, there&amp;#8217;s a trailer over at Eurogamer if anyone&amp;#8217;s curious, or if it&amp;#8217;s not as old as Jesus riding bareback on a dinosaur&amp;#8230; I&amp;#8217;ve been kind of outta the loop for a while.&lt;/p&gt;

&lt;p&gt;&lt;a href="http://www.eurogamer.net/tv" rel="nofollow"&gt;http://www.eurogamer.net/tv&lt;/a&gt;&lt;em&gt;video.php?playlist&lt;/em&gt;id=731&lt;/p&gt;

&lt;p&gt;Gotta love the tagline though!&lt;/p&gt;</description>
      <pubDate>Fri, 28 Jul 2006 07:34:03 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-400</link>
    </item>
    <item>
      <title>"defcon to be pretty good, probably" by Pasodio</title>
      <description>&lt;p&gt;Until I can slap virtual girls (and middle aged men) with my penis in a game, I&amp;#8217;m not playin&amp;#8217;.&lt;/p&gt;</description>
      <pubDate>Fri, 28 Jul 2006 04:37:57 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-398</link>
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      <title>"defcon to be pretty good, probably" by Wazzat</title>
      <description>&lt;p&gt;He does have a point, but not in the way he thinks.&lt;/p&gt;

&lt;p&gt;There does seem to be quite alot of apocalypse and post-apocalypse games and modifications recently.&lt;/p&gt;</description>
      <pubDate>Thu, 27 Jul 2006 21:45:24 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-395</link>
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      <title>"defcon to be pretty good, probably" by Teeth</title>
      <description>&lt;p&gt;Haha. Good troll, NO!.&lt;/p&gt;</description>
      <pubDate>Thu, 27 Jul 2006 02:11:06 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-385</link>
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      <title>"defcon to be pretty good, probably" by Sergio</title>
      <description>&lt;p&gt;This discussion has already occured! I&amp;#8217;d provide a link, but it was on the old TigSource. :\&lt;/p&gt;</description>
      <pubDate>Thu, 27 Jul 2006 01:08:13 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-384</link>
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      <title>"defcon to be pretty good, probably" by Dracko</title>
      <description>&lt;p&gt;But it&amp;#8217;s a wave! A wave of murder behind (vector) screens!&lt;/p&gt;</description>
      <pubDate>Wed, 26 Jul 2006 19:21:52 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-383</link>
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      <title>"defcon to be pretty good, probably" by dessgeega</title>
      <description>&lt;p&gt;deja vu.&lt;/p&gt;

&lt;p&gt;i guess now that this iteration of the site has a defcon-is-murder rant, we&amp;#8217;re complete again.&lt;/p&gt;</description>
      <pubDate>Wed, 26 Jul 2006 18:30:44 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-382</link>
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    <item>
      <title>"defcon to be pretty good, probably" by Shih Tzu</title>
      <description>&lt;p&gt;NO!:&lt;/p&gt;

&lt;p&gt;As I was going to the fair of Dingle one fine morning last July,
A fine young man came up behind me &amp;#8220;Red Haired Mary&amp;#8221; he did cry.&lt;/p&gt;

&lt;p&gt;&amp;#8220;Will you come with me my Red Haired Mary, the donkey he can carry two&amp;#8221;, I looked at him me eyes did twinkle, me cheeks they were a rosy hue.&lt;/p&gt;

&lt;p&gt;&amp;#8220;Thank you kindly sir&amp;#8221; I answered, then I tossed me light red hair, Says I &amp;#8220;will you hold the donkey and I&amp;#8217;ll ride with you to the Dingle fair&amp;#8221;.&lt;/p&gt;

&lt;p&gt;Oh when we reached the town of Dingle, he caught me hand to say goodbye, When a tinker he came up behind him and hit him right in his left eye. &lt;/p&gt;</description>
      <pubDate>Wed, 26 Jul 2006 17:36:01 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-381</link>
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      <title>"defcon to be pretty good, probably" by Dracko</title>
      <description>&lt;p&gt;NO!:&lt;/p&gt;

&lt;p&gt;Please take your self-righteous moralising back where it belongs: Your short-sighted, impotent confines of your depleted intellect. You&amp;#8217;re not big, you&amp;#8217;re not important, and you as hell aren&amp;#8217;t consequential.&lt;/p&gt;

&lt;p&gt;If you insist on that nigga hard penis sim, though: &lt;a href="http://thefriendsociety.com/anim.php?id=junglecock&amp;amp;w=500&amp;amp;h=400" rel="nofollow"&gt;http://thefriendsociety.com/anim.php?id=junglecock&amp;amp;w=500&amp;amp;h=400&lt;/a&gt;&lt;/p&gt;</description>
      <pubDate>Wed, 26 Jul 2006 14:20:24 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-380</link>
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      <title>"defcon to be pretty good, probably" by Albert Lai</title>
      <description>&lt;p&gt;NO: &lt;/p&gt;

&lt;p&gt;Hm. Last time I checked Defcon wasn&amp;#8217;t slated to have an FPS mode where you go around shooting people with hyperbolated gore physics, but I&amp;#8217;m a bit slow. Rather, it looks to be an immersive and up-and-coming game.&lt;/p&gt;</description>
      <pubDate>Wed, 26 Jul 2006 13:55:11 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-379</link>
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      <title>"defcon to be pretty good, probably" by Oob</title>
      <description>&lt;p&gt;NO!: Defcon is not Postal.&lt;/p&gt;</description>
      <pubDate>Wed, 26 Jul 2006 11:45:26 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-378</link>
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    <item>
      <title>"defcon to be pretty good, probably" by NO!</title>
      <description>&lt;p&gt;Nuclear holocaust simulator? WTF! Make a &amp;#8216;nigga hard penis&amp;#8217; simulator and stick it up yer ass instead! What&amp;#8217;s with this wave of lame games about destruction, murdering and shit? There must be a lot of powerless nerds and social outcasts that need some way of catharsis to virtually take revenge over the world that has degraded&amp;#8217;em for being stupid. Get a life losers!&lt;/p&gt;</description>
      <pubDate>Wed, 26 Jul 2006 11:17:36 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-377</link>
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      <title>"defcon to be pretty good, probably" by MedO</title>
      <description>&lt;p&gt;This seems to become a really great game. If this is anywhere near as good as the screenshots and the interview hint, I&amp;#8217;m going to buy a copy for sure.&lt;/p&gt;</description>
      <pubDate>Wed, 26 Jul 2006 10:33:25 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-376</link>
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      <title>"defcon to be pretty good, probably" by Teeth</title>
      <description>&lt;p&gt;Sounds good, sounding better all the time in facto.&lt;/p&gt;</description>
      <pubDate>Wed, 26 Jul 2006 02:29:23 +0000</pubDate>
      <guid isPermaLink="false">urn:uuid:</guid>
      <link>http://tigsource.com/articles/2006/07/25/defcon-to-be-pretty-good-probably#comment-375</link>
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