sorry my updates have been kind of sporadic lately – i’ve been busy with my weekly column at gamesetwatch! (warning: capitalization.)
i appealed to my bff raigan burns to give me something exclusive for my column on metanet software. he divulged some tidbits on his and mare’s new game.
tentatively titled “robotology”, the game stars a robot who swings from a wire and navigates a future robot world using parkour-inspired acrobatics. influences include “umihara kawase, commander keen, vectorman/rayman,
wirehang redux, gish, z-lock, lyle in cube sector, flashback/out of
this world.. and the usual suspects like mario and sonic.” the game’s story, inspired by phillip k. dick (among others), “will
hopefully be something different and interesting for jaded
indiegamers. and also probably sarcastic.”
he also told me they hope to have robots of varying proportions in the final game, and then slyly made an allusion to ueda’s shadow of the colossus. (!)
the game will, of course, have a level editor, just like its predecessor n (which metanet have spent most of their development history re-releasing). speaking of n, you might be seeing that game on the xbox live arcade in a little while! holy smokes!