…because (apparently) it does seem like none of the twenty-odd TIGSource editors are playing the game. So I’ll just post the entire comment instead of selective quotes.
“Uplink: looks rubbish, but is a great idea, and executed well. This is what indie games should be about – putting concept over content.
Darwinia: I didn’t go for the ‘It’s all wireframes, because you are in a computer’ excuse for graphics, but, I did go for the game, which was fun. More points to Introversion.
Defcon: This is like the opposite of Uplink – zero content, style over substance. There’s no game here. Mainstream reviewers are idiots, they want to make people think they are cool and hip, so they bang on about this game, which just isn’t very good at the end of the day. It’s too late for the reviewers won’t admit they’ve been sold a turkey. Still, respect to Introversion because they seem to be able to sell it pretty well. I agree it’s good for other indies as Introversion’s exposure casts a small light on the scene."
“That’s just one opinion though, and I seem to be in the minority.”
Raiden said it, so it must be true. Plus, it’s fatal to argue with the god of thunder.