By: Shabadage

On: November 25th, 2006

Sauerbraten is the follow up to Cube, a fun freeware shooter released a few years ago. Like Cube, Sauerbraten focuses on letting the user make their own maps in-game. I myself didn’t get to try out the editor, as it seems my system isn’t haas enough to run the game fully. I did, however, enjoy a few levels of mock deathmatch (damn imp…things). The engine is VERY solid, though as a game it’s still lacking a bit (The single player campaign isn’t finished for example, but there are quite a few single player mock deathmatch levels). You can also head over to Quadropolis for even more maps.

But a free FPS isn’t the only game that Sauerbraten (The engine) has up it’s sleeve, there’s an RPG called Eisenstern in development using the engine, and it’s also been licensed for a commercial use by Proper Games, who seem to be pushing the engine to new heights.

  • Teeth

    Good stuff. I’ve never really checked out this guy’s work despite hearing a lot of good things about it. Looks great!

  • crackers

    I might have to go back to this now, seeing as how some eye-candy has been added since I last played it. I’m a sucker for water shaders.

  • BeamSplashX

    Graphics improvement = can’t play

    I want an FPS where the handgun incredibly great, not this DOOM diet shotgun crap.

  • BeamSplashX


  • Moschops

    It’s a nice engine and it runs pretty damn quick thanks to it not using loads of textures at pointlessly high resolutions that take an eternity to load. The game itself aint bad either, back to quakeII levels to twitch play. :)