New TSE2 Video up.

By: Shabadage

On: January 30th, 2008

Mark Pay has uploaded a new video of his beautiful upcoming role playing game, The Spirit Engine 2. This video showcases the combat portion of the game, which is refreshingly different from a large portion of other RPG’s. So bask in the beauty that is TSE 2! It’s coming soon-ish!

The Spirit Engine official site.

(Source: Total-Klik)

  • fucrate

    Do all the battles take > 3.5 minutes?

  • Voodoo Master

    Woah, this looks pretty cool. Too bad it won’t be freeware – but the guy says that the price’ll be kept as “cheap as is realistically possible”, so I guess it’s all good.

    And look at the system requirements!
    This thing’ll run on my system like a small sparrow on amphetamines, fleeing a teleporting, physchic _Tyranosaurus Rex_ in the middle of a plain, and avoiding bombardment from over three dozen flying squids armed with chain guns and also hyped up on amphetamines, steriods, pixie stix, and a silo of brown sugar, all of whom are contained within a disintegrating starship bound for Sol, expanded many times its normal size and at the end of its long lifespan (_the sparrow, T. Rex and squids, not just the squids – see, the field is contained_ within _the ship. The ship is really big, see._)!

  • Phyte

    So quite fast then.

  • HandCraftedRadio

    Looks really cool, I can’t wait to play it. I hope the menus look better in the finished version, they look pretty dull right now.

    Also, the official site link doesn’t work.

  • Voodoo Master

    Indeed.

  • Shabadage

    Thanks for fixing up the post nameless editor! I had to do it quickly because I was here at work.

  • Zeno

    I’m intrigued, but the battles look like they’ll take forever, and the menus look… cheap. I really don’t like the mouse controls, honestly. I’d prefer menu navigation with the arrow keys, so I hope that’s an option.

    Otherwise, though, I’m glad to see someone doing something fresh, since it’d be so easy to make a stale generic RPG.

  • konjak

    Looks nice, but the music sounds weird and Egyptian.

  • Bobo

    @Voodoo Master: I had a pet sparrow like that once… things didn’t turn out so well.

    This one looks cool, gonna have to check it out when it’s done. Also, how is the first TSE? I have yet to play it.

  • http://www.getmagi.com TeeGee

    First TSE has some flaws, but it’s still one of my favorite (if not the favorite) free RPGs.

    The presentation is quite unique, the story is great and character interections add a lot of spice to all that. Really good fun for a weekend – I recommend you try it.

  • Kemo

    Ehh…its different, all right, but theres just too much info on the screen, and those menus are HUGE lists of actions. Not exactly a good thing.

  • Space Ranger

    Lovely graphics. A shame the gameplay looks pretty slugish and boring, and the music’s a bit of a mismatch :(

  • Space Ranger

    And why the hell do the majority of sound effects sound like they’re from the MMF sample libraries?

  • John Freeman

    GEE I WONDER.

  • Jimbob

    I suppose the game doesn’t lend itself too well to video material, because much of its appeal (I believe anyway) lies in its emphasis on battle strategy and the plotline wrapped around the selectable characters.

    If you liked the first game, this one is miles ahead in terms of everything (ok, apart from SFX, you win that game), if you didn’t, then you might want to keep an eye on it regardless because I’m not the most avid RPG fan, yet it has definitely won me over with the extra thought put into the battle engine.

    And the layout may be harsh at first, but more and more elements come into play as you work through the game, and this is probably the first battle where things begin to get hard and proper tactics come to hand. If you haven’t guessed by now, I’m lucky enough to have played this, and it’s being tweaked so that battles aren’t possibly so long but if you come out of every battle after 30 seconds of pressing ‘Attack’, where’s the fun in that?

  • dustin

    The first one didn’t lend itself very well to videos either but it was great none-the-less.

    It definitely wasn’t playing towards the final fantasy crowd who expect battles to be won through much mashing of an attack button and little to no strategic thought.

  • Melly

    Personally I like that the battles seem to take more than 30 seconds of Attack command mashing. I’d keep them around this length if there aren’t many of them, obviously, and if there is some way to avoid them when you don’t want to fight.

  • Josh

    The music in this video is not the music in the game.

  • grabladon

    i love the first one, even though it crashes after about 5 minutes every time i play it. i never finished it back when it first came out, so i’m giving it another run right now.