Noitu Love 2 Demo!

By: Derek Yu

On: March 28th, 2008

Noitu Love 2

In case you missed it: there’s a 1.5-level demo available for Noitu Love 2, with the promise of a full game coming soon. This platformer features some of the most outrageous action sequences I’ve ever seen/played (including giant, screen-filling bosses), coupled with clever game mechanics and just insanely good pixel art. Get now (and buy later).

  • machrider

    Yeah, but in Mario you can only jump once and you have to plan your deliberately with skill so that you don’t die. You can’t beat the game by hammering the jump button.

  • machrider

    *plan your jumps

  • machrider

    Even the fireballs in Mario have a limit. You can only fire two or three at a time and have to wait until they are collide with an object and disappear or fall of the screen until you can shoot more of them.

    It may not seem like much. But even little things like this make a lot of difference in terms of gameplay.

  • machrider

    I’m not trying to be a jerk. Just understand that I was REALLY looking forward to this game. When I first saw the screen shots and videos of it I was impressed. It reminded me of something that Treasure would make. While the graphics and rotation effects are wonderful, but I wasn’t expecting the gameplay to be like this.

    I believe that button mashing games are what are plaguing video games these days. Games like Dead or Alive where the graphics are the main focus and the gameplay is mashing the same button over and over to win. That kind of thing really irks me.

    If you want the game to be like that, then fine. I’ll just shut up then. I probably should start making games again and make a true throwback to the games of old which required skill. Hell, if I had the free time, I would too.

  • machrider

    I’m not even trying to make a big deal out of this. Just make it so your character doesn’t stay in the air for so long at least. That would be the least you could do to make things a lot less broken.

  • machrider

    I mean during the left click left click left click left click combo. Ah, the hell with it. I give up, do whatever you want. I’ll see how the game is when it’s done.

  • dustin

    You’re intentionally ignoring all the techniques in the game because it rightfully gives you the option to (In the very beginning especially), then complaining about it.

    You can beat metal slug just by mashing the fire button, even when grenades are much more useful (And yeah the hardest mode is about comparable to a metal slug game in difficulty)

  • machrider

    In Metal Slug, you have to aim. You cannot beat the game by blindly mashing the same button. You also will die a lot unless you carefully dodge the incoming bullets.

    In this game, as long as I keep pressing the attack button, the character kills everything on screen and is literally invincible. It requires no thought or skill at all and is just boring and repetitive.

  • machrider

    The grenades in Metal Slug are an option to do more damage than your normal weapon does. Same goes for the other weapons. The game is actually harder if you only use your pistol.

    In contrast, this game is easy if you only use your default attack. Which now that I mention it, actually seems kind of backwards.

    The only way your comparison would be valid to this game is if the pistol in Metal Slug had a lock on ability, homing bullets (that kill all oncoming enemies) and did more damage than every other gun in the game to the point where the other weapons were not as useful as the pistol.

  • machrider

    Oh, and if it made the enemies have a hard time killing you. Which thankfully, in Metal Slug, you will get your ass handed to you if you try to use only the pistol. A good reason to actually make you pick up the other weapons, something this game lacks.

  • machrider

    *Which thankfully in Metal Slug, it doesn’t. In fact it does the opposite.

  • konjak

    Seriously, what’s with the five comments every time you reply?

  • Dominic White

    I think we broke him. If it wasn’t for your post earlier, he would have landed a consecutive 10-hit combo there.

  • Zesque

    machrider, have you even tried playing the game using a combination of both ‘special’ moves and normal attacks? It’s funner, easier and faster than just using normal attacks. Try beating 213 seconds on the clock with just normal attacks <_< You're just limiting yourself by using only normal attacks. Anyway, this has to be one of my favourite games ever, and that's just from a level-and-a-quarter demo. I loved the grim reaper miniboss in level 2. :P