Wii Hii Hii

By: Derek Yu

On: April 6th, 2008

Sam n' Max

First things first: Telltale Games is bringing the first season of Sam n’ Max to the Wii this fall, as a retail compilation disc. The game is slated to hit both the U.S. and Europe at the same time. Nice, guys! (Source: Chris Kohler, via Game|Life)

And here’s a new trailer for De Blob, the Wii-ified version of student-made The Blob. The trailer was released at THQ Gamer’s Day this month (THQ is developing and publishing the title). There’s also a gameplay video from earlier this year.

Even though I still don’t really like the way they Mountain Dewed the blobby protagonist, I have high hopes for this one overall! It’s coming out in September (hopefully).

Last but not least, a new trailer for Blast Works, the shoot ‘em up based on Kenta Cho’s Tumiki Fighters that’s slated for a May release. The trailer shows off some of the extensive in-game customization, as well as a new game mechanic: you can suck in attachments and bring them out again at will. Interesting! (EDIT: Okay, so that mechanic is also in Tumiki Fighters! I had no idea!) It also confirms that rRootage, Gunroar, Torus Trooper, and Tumiki Fighters will be playable in the game as unlockables.

  • crackers

    Blast Works needs to have Noiz2sa as an unlockable.

  • Mr Peckerston

    You can suck in attachments and bring them out again at will in Tumiki Fighters too! If you couldn’t do that, it’d be impossible to keep them during hard sections.

  • http://www.gamelab.com K. Thor Jensen

    Blast Works is looking really, really great – kudos to the developer for pushing the envelope and not just doing a quick port.

  • Mischief Maker

    It has rRootage. Take your pick, but I’d say either rRootage or Parsec47 rendered Noiz2sa obsolete.

    Then again, you could just “unlock” them by DLing the games off Kenta Cho’s site. Frankly, this whole “unlocking” garbage is one of my least favorite trends in games over the past few years. I “earned” the money I forked over to buy the stupid game, I don’t want to spend hours and hours of leisure time “pretend earning.”

    It wasn’t until I saw this video that I realized how much Tumiki Fighters has in common with the (later developed) Katamari Damacy.

  • Joola

    Yeah! Build, trade, destroy!

  • Mar

    I love how indie games are slowly starting to bleed into the mainstream. The original developers should be getting some serious mulah for this.

  • Ilia Chentsov

    Those evil invaders sound like Ubisoft’s Rabbids.

  • FishyBoy

    Somehow I doubt Nintendo will let BlastWorks go through with the ship trading thing, since they fear someone out there will make a deadly phallus ship.

  • Pug

    Just wondering if you guys have done an article about this little known indie gem called Ad Astra.

    http://granttlc.wordpress.com/2007/10/20/independent-games-festival-2008-part-1-ad-astra/
    http://www.a-astra.com/index.htm

  • Radnom

    Which month is Fall? seasons are different all over the planet, I have no idea why they’re referred to for release dates. They could at least say ‘3rd quarter’ or whatever. I’m looking foward to a wii-ified version of S&M, I was gonna get it on PC but if there’s a Wii version…

  • Smithy

    *as well as a new game mechanic: you can apparently suck in attachments and bring them out again at will.*

    That’s not a new mechanic…

  • someone

    sam and max is indie?

  • BeamSplashX

    Their bullets are.

  • MisterSmith

    _sam and max is indie?_

    They’re indier than John Madden.

  • Derek

    @Mr Peckerston: you just changed TF completely for me forever! _runs off to start playing_

  • JackSnap

    Man, that sucking in stuff wasn’t in TF until 0.2 In my day, with version 0.1…

    *ramble incoherently*

  • tim

    “kenta cho appreciation week”

  • Prom

    Is that Glider (Mac) I see?