So, er, you guys like Cave Story, right? (Kidding, kidding — of course you do!) Well, Nintendo recently announced, in a very official-looking press release, that it’s coming to WiiWare “this holiday season.” And for real this time! Not only that, but with “exclusive content and features created only for the ”http://www.cavestorywii.com/" title=“Cave Story Wii version Offical Site”>WiiWare version." Yay, go Pixel!
Tim linked to a presumably accurate fact sheet for the Wii version: 16:9 widescreen, progressive scan. New character designs by Daisuke Amaya (Pixel). Classic controller support. Ten unique weapons, over twenty boss battles. (Wait, Indie Cred be damned, how many were in the original?) Developed by Nicalis.
Some questions: Will the Wii version use the much-loved Aeon Genesis translation? What does Pixel get out of this? Is this actually happening? Do I wake up now? (Shih Tzu, do you have any more information?)
Huzzah!
UPDATE: Word is AG’s translation is being used. (Thanks Zaratus!)
Also, IGN UK has posted some off-screen videos of the game in motion. Is that a new Quote sprite I see? (Thanks reetva!)