Gravity Bone is a stylish first-person action game set in the seedy world of Nuevo Aires. The game is almost painfully short, but has enough panache in its two levels to make it somewhat of an indie sleeper hit of the end of 2008. Creator Brendon Chung has an impeccable flair for graphic design, and imbued Gravity Bone with a look that invokes Portal with its utilitarian graphics and deadpan sense of humor. But whereas in Portal we’re confined in a sterile world of white and gray, GB is bursting with delicious color, and features blocky-headed characters that are infinitely more interesting to look at and interact with than the frightening Realdolls game players are often forced to contend with in modern FPS’s. Now if only it didn’t feel like we were walking in on it during the last act…
(Thanks, Zaphos, Tim, and others!)
TIGdb: Entry for Gravity Bone