IGF Award Winners

By: Derek Yu

On: March 12th, 2010

Andy Schatz

Former IGF Awards host Andy Schatz (pictured above) got to take the stage again tonight, only this time it was to accept both the Seumas McNally award and the Excellence in Design Award for his 4-player co-op stealth game Monaco. Other winning games included the long-lost Limbo, which won awards for Visual Art and Technical Excellence, Closure, which won Audio, and cactus’s Tuning, which won the Nuovo Award.

You can view the entire show here.

Seumas McNally Grand Prize:

  • Joe Danger
  • Monaco
  • Rocketbirds: Revolution!
  • Super Meat Boy!
  • Trauma

Excellence in Visual Art:

  • Limbo
  • Owlboy
  • Rocketbirds: Revolution!
  • Shank
  • Trauma

Excellence in Audio:

  • Closure
  • Rocketbirds: Revolution!
  • Shatter
  • Super Meat Boy!
  • Trauma

Excellence in Design:

  • AaaaaAAaaaAAAaaAAAAaAAAAA!!! — A Reckless Disregard For Gravity
  • Cogs
  • Miegakure
  • Monaco
  • Star Guard


Nuovo Award:

  • A Slow Year
  • Closure
  • Enviro-Bear 2000
  • Today I Die
  • Tuning

Technical Excellence:

  • Closure
  • Limbo
  • Heroes of Newerth
  • Joe Danger
  • Vessel

Student Showcase:

  • Boryokudan Rue
  • Continuity
  • Devils Tuning Fork
  • Dreamside Maroon Student Version
  • Igneous
  • Paper Cakes
  • Puddle
  • Puzzle Bloom
  • Spectre
  • Ulitsa Dimitrova

Cactus gave the best IGF acceptance speech I’ve ever heard!

  • Capnrat

    I have a huge crush on Andy Schatz

  • http://www.monacoismine.com Andy

    I have a huge crush on Capnrat

  • Monacaniplayit?

    I think Cactus’ performance was completely lacking in cleverness. Being quiet, and thanking God like they do in the Oscars, is just boring. And obvious. And easy.

  • Anthony Flack

    I think that every category should serve as an example of the best work in its field, as judged by the people who really know what’s what in that department. Not a reflection of what the “average” person’s idea of good graphics, audio or design is (you must know, that’s usually pretty terrible). The non-specialist is often particularly bad at differentiating between something truly innovative and something that falls back on the usual tricks, for example.

    Some people do clearly have the chops to judge in more than one category, but I think you should have to demonstrate that on a category-by-category basis.

    Still better than the Oscar judging though, yeah.

  • Matt L.

    Interesting…I was kind of rooting for Super Meat Boy, but Monaco does look interesting.

  • D. Klein

    Too much fucking jesus phone.

  • Eco

    I participate to that IGF and get nothing except loosing 100$ !
    Overall less than 10 peoples try my game.
    In what way does that help true indie dev. like me ?
    I can’t even pay my driving licence…
    I get owned by this and pay my failure.

  • Grumpy Moose

    I’m so happy Andy won. He always so enthousiastic and from what I understand he could REALLY use the money (as he was really having trouble with his other game Venture Dinosauria), and Monaco looks just flat-out awesome.

    While I agree that it wasn’t THAT funny, you have to give the man credit for being able to use the image that people have of him so well.

  • Dodger

    Are people really that jealous and envious of Cactus? What’s with all of the ill will and insults towards fellow indies?

    I don’t know, I haven’t seen him hurt anyone or disrespect anyone recently, so I don’t know why people are acting like he’s the bad guy. Perhaps it is just a jealousy issue… I don’t know.

  • ink.inc

    By the time Cactus finished his acceptance speech, I couldn’t feel my face, I was grinning too damn much.

  • A-Ron

    How long normally do you have to wait to see the videos from these award ceremonies? I missed Cactus and can’t find it anywhere yet.

  • jon schubbe

    http://gdc.gamespot.com/video/6253471/?tag=topslot;watchlink;1 the award ceremony is available for download here