Nifflas released FiNCK (Fire Nuclear Crocodile Killer) yesterday. Ostensibly inspired by Super Mario Bros. 2 (and possibly Lyle in Cube Sector?), Finck’s protagonist’s only real abilities are jumping, picking up things, and throwing them. You can also drop things in mid-air to give yourself a slight double jump. Each room in the game has one or more doors which take you to other rooms, and getting to the doors usually requires solving some simple puzzles using those mechanics.
FiNCK is a short game and consists of five small, mostly linear areas. The puzzles aren’t particularly difficult, either, but completists may feel compelled to backtrack in order to collect every coin in the game (I wasn’t particularly inclined to, to be honest!). Overall, I found it to be an alright game. There are some clever puzzles but also some tedious ones that involve carrying a lot of blocks back and forth from one end of a room to another. The colorful graphics and signature Nifflas music are not bad at all but feel a little bit bland, in my opinion. It’s… alright, okay? That is to say, it’s okay… alright?
Anyway, the game and the level editor are both free to download but it costs $4 to unlock the ability to play custom levels. The game’s soundtrack is also available for $3.
TIGdb: Entry for FiNCK