Warlock Bentspine is a new platformer from Lazrool, the creator of Poyo and Banana Nababa. As the guardian of Stinker City, you’re charged with the task of hunting down the three members of the Jihad Gang so you can reveal the location of their elusive boss. Each criminal you take down will give you a new weapon with which to fight the war on terror.
For me, the boss battles are the real star of this game. The levels, while visually very appealing, can be somewhat tedious to traverse. This is partly because the levels don’t introduce much variety from room to room and partly because the player can respawn indefinitely in the room he or she died in, removing a lot of the game’s challenge. There is a slight penalty for dying: you only respawn with half of your total health. But there was never much incentive to start a level over.
However, I really like Bentspine’s humor as well as the variety of weirdos you have to fight through in each level. And the boss battles, while not as epic as the ones in Banana Nababa, are a treat – especially the row you have with the game’s final villain. I just wish the levels were a little more interesting. Even some vertically-scrolling sections would have made a big difference, in my opinion.