Those of you who went to PAX last weekend may have inadvertently missed out on a chance to play Jonathan Blow’s next game, The Witness, which sat quietly at an unmarked table next to two other indie games: Chris Hecker’s Spy Party and Andy Schatz’s Monaco.
I had several reasons for wanting to show the game this way. Firstly: At a show full of companies trying to capture your attention and sell you things, I wanted to do something that is subtle, and a surprise — if you notice it, and decide to investigate, you find something unexpected.
Also, I wanted people to be able to play the game for as long as they want, not feeling pressured to stop playing because of a huge line of antsy people waiting behind them.
Stephen Totilo, who recognized it for what it was and took the above footage, did a nice write-up of his experience, saying “this is a game for the patient, the un-flustered and the observant”. Apparently so!