In Vlambeer’s Super Crate Box, the goal is not to kill as many enemies as you can, or even to last for as long as possible. Instead, the player scores points by collecting weapon crates that appear randomly around the room (a new crate appears as soon as the last one is collected). Enemies drop out of the top of the screen and make their way down to the bottom, where they fall into the pit and respawn up top as faster, red versions of themselves.
The game makes you think it should be a lot easier than it really is, partly due to the small map size. In reality, it’s quite challenging to find the right balance between clearing out enough enemies so that they don’t overwhelm you and actually scoring points. Also, the weapons vary in terms of their overall usefulness and collecting crates forces you to change up your strategy constantly.
So yeah, super-addictive platformer with nice graphics and a funkedified soundtrack by Eirik “Phlogiston” Suhrke. Super Crate Box also comes with 3 maps, an extra-hard SMFT mode, and various weapon and character unlockables, too. Good stuff!
TIGdb: Entry for Super Crate Box