Fans of Julian Gollop’s X-COM might be happy to hear about a project that’s heavily-inspired by the classic strategy game. Unlike the FPS reboot by 2K Marin (titled “XCOM”), Xenonauts follows the original closely in terms of design, and features Geoscape, base management, and air and ground combat. However, the creators are trying to improve on X-COM in a variety of ways – for example, by adding a directional cover system to the combat system. The game also takes place in the 1979, during the Cold War, and eschews futuristic human technology in favor of more recognizable weapons and vehicles.
Xenonauts has been in production for 18 months so far, and Goldhawk Interactive is taking pre-orders to aid the development – people who pre-order can help test various aspects of the game before release. For more information, check out this development blog on the PC Gamer website that highlights a lot of the new features. There’s also a two-page preview that should appear in the PCG magazine in July.
(Source: Rock, Paper, Shotgun)