I really like this new turn-based puzzler, Impasse, so it’s good to hear that developer Wanderlands is planning on releasing a “spiritual sequel” in the near future. The goal in each level is simple – move the white circle to the green circle on the right side of the screen without landing on any other circle. New circle types are introduced all the time to keep the puzzles fresh, but there are no tutorials of any sort (and none required). It’s a very elegant design.
TIGdb: Entry for Impasse