An intimidating game. It has colorful graphics of text and it blinks rhythmically. Its interface is obtuse and inconsistent. Beware its emergent storytelling!
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After more than two years since the last update, a new version of Dwarf Fortress has been released by developer Tarn Adams. As always, the game is entirely free, despite it being Tarn’s full-time occupation – he is supported by the generous donations of players.
One of the largest and most notable features of this new update is that the in-game world will no longer be static after its initial generation, but will continue to change and evolve on its own in the background. This will include events ranging from civilization-scale events like foundings and conquests, to more individual actions such as births and deaths of historical figures. Additionally, forts that the player has “retired” will continue to operate within the world, rather than simply becoming abandoned, allowing for the player to visit them in Adventurer Mode and interact with the citizens.
Other notable changes with this update will include multi-tile trees, new site designs for several races, and overhauls of various systems including combat, conversation, movement, and AI. A more extensive changelog can be found here.
Image: Forgotten Beast, by Torgeir Fjereide