Posts from ‘Browser Games’ Category


By: Derek Yu

On: August 19th, 2011

Wonderputt, by Damp Gnat

What you see above is the entire 18-hole minigolf course that you play through in Wonderputt, a whimsical new casual game from Damp Gnat. The animation and audio matches the quality of that static screen – it’s lovely. The ball-handling is nothing to sniff at, either!

Check out Wonderputt’s development log for some interesting work-in-progress screenshots and concept art.

TIGdb: Entry for Wonderputt

Escape From Puppy Death Factory

By: Derek Yu

On: August 16th, 2011

Escape From Puppy Death Factory, by Arthur Lee and Glenn Forrester

Escape From Puppy Death Factory is my favorite Adult Swim game to date – even sweaty, nude car people can’t beat this mix of adorabubble puppies and smart design around an innovative block-swapping mechanic. Glen “Radix” Forrester developed the mechanic for Ssshifty and collaborated with Arthur Lee on early versions of Puppy Death Factory before the two split amicably and Arthur took control of the project. This game definitely includes all of the hallmarks of Arthur’s designs: funny dialogue, catchy tunes, and a cute nod to a classic game (Metroid, in this case).

The canine hero of Puppy Death Factory can fire a shot that swaps her position with whatever block it hits. There are some neat, timing-intensive applications of this, like flying through a line of blocks by swapping quickly with one after the other. Other obstacles – like moving platforms, laser beams, bombs, and mirrors – add depth to the puzzles, some of which are quite clever. Overall, it’s not a tremendously difficult game, but going for 100% completion offers a moderate challenge and it’s fun swapping your way through the game’s desolate locales to hear what each lovable pooch has to say when you rescue it.

TIGdb: Entry for Escape From Puppy Death Factory


By: Derek Yu

On: July 18th, 2011

Impasse, by Wanderlands

I really like this new turn-based puzzler, Impasse, so it’s good to hear that developer Wanderlands is planning on releasing a “spiritual sequel” in the near future. The goal in each level is simple – move the white circle to the green circle on the right side of the screen without landing on any other circle. New circle types are introduced all the time to keep the puzzles fresh, but there are no tutorials of any sort (and none required). It’s a very elegant design.

TIGdb: Entry for Impasse


By: Derek Yu

On: June 28th, 2011

Vlambeer has released a new game, called Luftrauser. It’s very simple – use the arrow keys to fly around and press X to shoot and take out enemy planes, jets, and boats. The controls are good, though, and the action ramps up quickly.

A few things to keep in mind: 1. your plane can hit the water at any speed without taking damage, and 2. it regenerates health.

TIGdb: Entry for Luftrauser

Realm of the Mad God

By: Derek Yu

On: June 21st, 2011

Realm of the Mad God, by Wild Shadow Studios

Realm of the Mad God began life humbly, as an entry for our TIGSource Assemblee Competition. Since then, Wild Shadow Studios and Oryx, the creator of the popular dungeon tileset the game uses, have developed it into a free-to-play, browser-based, massively multiplayer action RPG. Players seek to destroy the minions of “Oryx” for a chance to duel – together – against the Mad God himself and win some fabulous loot. If you haven’t played in a while, the latest release takes RotMG out of beta and features 13 characters classes, multi-stage bosses, item shops, pets, and more. There’s even a nice sprite editor for creating and animating pixel artwork to use in the game.

TIGdb: Entry for Realm of the Mad God

Desktop Dungeons Demo Playable During E3

By: Derek Yu

On: June 7th, 2011

For the next three days, you can try out a browser-based build of Desktop Dungeons (Unity plugin required). This is the demo that QCF Design is showing off at E3.

Captain Jameson Alpha

By: Derek Yu

On: May 30th, 2011

Captain Jameson Alpha, by Farbs

Farbs has released an alpha version of Captain Jameson, the latest game in his Captain Forever series. Jameson has a lot of new features, including asteroids that block your path and large docking stations where you can sell scrap and buy add-ons, among other things. By far the most important station is the oxygen station, though – your oxygen levels deplete quickly and it takes many trips to explore even the perimeter of your starting area. New stations can be unlocked by trying to dock with them and defeating the guardian ships that appear.

Minecraft Beta 1.6

By: Derek Yu

On: May 26th, 2011

The Beta 1.6 patch for Minecraft has been released. It fixes numerous bugs and adds craftable maps to the game, among other things.

Read the rest of this entry »

Sissy’s Magical Ponycorn Adventure

By: Derek Yu

On: May 24th, 2011

Sissy’s Magical Ponycorn Adventure, by Ryan and Cassie Creighton

Ryan Henson Creighton took his 5-year-old daughter Cassie to TOJam and together they created Sissy’s Magical Ponycorn Adventure. Such heights of adorableness are rarely encountered. You can read all about this cute collaboration here.

Lesbian Spider-Queens of Mars

By: Derek Yu

On: May 24th, 2011

Lesbian Spider-Queens of Mars, by Anna Anthropy

Lesbian Spider-Queens of Mars is the latest game from Anna Anthropy (although it was released a couple of months ago). Based on the classic arcade game Wizard of Wor, it puts you in the role of one of the titular Spider-Queens as she attempts to put down a slave revolt and find the source of the rebellion. Instead of a gun, your character has a crystal staff that automatically ensnares and draws in slaves from the direction you’re facing. Zapping someone releases a collectible crystal in the opposite direction, forcing you to move around the map if you want a high score. It’s a well-designed game with fair challenge and plenty of fun touches.

TIGdb: Entry for Lesbian Spider-Queens of Mars