Posts from ‘Community’ Category

Indie Game: The Movie

By: Derek Yu

On: June 12th, 2012

Indie Game: The Movie was released today as a digital download on the documentary’s website, as well as Steam and iTunes. The doc follows Team Meat (Super Meat Boy) and Polytron (Fez) as the two groups work toward releasing their XBLA titles. Jonathan Blow is also part of the film, speaking about Braid and game design.

Bundle Up

By: Derek Yu

On: June 1st, 2012

bundles

Both a new Humble Bundle and a new Indie Game Music Bundle have come out this week (coincidentally, as they’re otherwise unrelated).

The Humble Bundle includes Bastion, Amnesia: The Dark Descent, Psychonauts, LIMBO, and Superbrothers: Sword & Sworcery EP.

The Indie Game Music Bundle includes the OST’s of Terraria, Plants Versus Zombies, Dustforce, Ilomilo, and Frozen Synapse (plus much more if you pay over $10).

Because We May

By: Alehkhs

On: May 23rd, 2012

BecauseWeMay

For the last week of May, 2D Boy’s Ron Carmel is orchestrating roughly 180 developers in an enormous sale event titled “Because We May.” The event’s website acts as a portal, allowing you to view all the offered games and link to their purchase pages. The sale features 383 games (some of which are duplicates on different platforms), including 60 games on Steam, 56 on GooglePlay, 139 for iOS, and many more for purchase from other sources or even directly from the developers. It really is quite impressive how large this sale is, so head on over to Because We May and see if there’s anything on sale that you’d like to grab.

TIGJAM UK 7

By: Terry

On: May 17th, 2012

TIGJAM UK 7

Date: 3rd-5th August 2012
Venue: CB2 Bistro, Cambridge.

Announcing TIGJam UK 7! A weekend of making games in Cambridge, UK. Everyone’s welcome to come and make games, regardless of experience or background :) More information on this forum thread.

Get tickets here: http://tigjamuk7.eventbrite.com/

La Mulana Not Coming to NA/EU Wii

By: Derek Yu

On: May 3rd, 2012

La Mulana, by NIGORO

Nicalis has decided to suddenly cancel the North American and European release of La Mulana, citing declining sales on WiiWare and developmental issues as the cause. Nicalis’s Tyrone Rodriguez told GoNintendo: “With the Wii U in the not too distant future and WiiWare sales almost non-existent, I had to make a call today. I wish them the best. They’re good game developers and good guys.” Click the link for the full statement, which points to the DLC as the main reason why La Mulana was having trouble passing certification in North America and Europe (it’s apparently more strict than in Japan, where NIGORO already self-published the game). You may also want to check the Twitter accounts of NIGORO and Nicalis for more details.

Thankfully, it’s not all bad news: according to NIGORO, a PC release of the new La Mulana is almost finished and will also be self-published. Distribution has yet to be determined.

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Free Unity for Android and iOS

By: ithamore

On: March 29th, 2012

Until April 8th, Unity for Android and iOS development will be free. So, if you’ve been wishing you could port your games to mobile devices or that you could dabble in creating something new for them, head over to the Unity store to grab your copy, install, and be sure to activate the serial number before the deadline.

(Source: The Indie Game Magazine)

Getting Started

By: Derek Yu

On: March 19th, 2012

Double Fine’s adventure game Kickstarter (ended) and inXile’s Wasteland 2 Kickstarter (ongoing) have both been huge successes, raising nearly five million dollars between the two of them (congratulations!). On the heels of these high-profile campaigns, I’d like to mention a few smaller ‘starters that sound interesting to me.

CraftStudio – Described as a “game to make games”, CraftStudio is a collaborative design environment that will let you build your own games and movies using a number of intuitive, built-in editors. You can then freely distribute or sell your creations, through CraftStudio’s online store or however else you like. (TIGForums DevLog)

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2012 IGF Award Winners

By: Paul Eres

On: March 8th, 2012

The IGF Winners were announced yesterday; you can watch a video of the announcements above.

Grand Prize: Fez
Design: Spelunky
Nuovo: Storyteller
Technical: Antichamber
Visuals: Dear Esther
Audio: Botanicula
Student: Way
Mobile: Beat Sneak Bandit
Audience: Frozen Synapse
XBLA Award: Super Time Force

Mojam

By: ithamore

On: February 16th, 2012

Vote for game genres and themes for Mojang’s game jam for this weekend, and they will make a game from the candidates with the most and least votes in each category. An RTS beat ’em up influenced by steampunk and ancient Egypt is the current winner.

All donations made for the game through Humble Bundle will go to charity.  So you’ll get the game while helping charity, and you get to pick restrictions for the genres and themes beforehand. Let’s hope this is one of those times when every vote counts.

(Source: IndieGames)

Indie Game Music Bundle 2

By: Derek Yu

On: February 13th, 2012

The second pay-what-you-want Indie Game Music Bundle is up. The albums it features are: Aquaria, Sword & Sworcery, To the Moon, Jamestown, Machinarium, Shatter, 8-Bit Pimp, Mighty Switch Force, Cat Astro Phi, Passcode, Machinarium Bonus EP, Tower of Heaven, Eternal Daughter, Songs for the Cure ’10, Squids, and Thunderbeam. Another album will unlock after 207 more purchases.

Although you can pay as little as $1 for the first 5 albums, the full bundle is priced as $10 or more, and includes FLACs. All the songs are guaranteed to be high-quality, DRM-free mp3s.