Grapple Buggy, by Mommy’s Best Games (Xbox 360, 2010)
And Yet It Moves, by Broken Rules (WiiWare, Fall 2009)
Machinarium, by Amanita Design (Windows/Mac, Fall 2009)
The Wii port of NIGORO’s La Mulana has a full site now, with information about the game and a blog (available in English or Japanese). The blog updated by the La Mulana staff, who say “Don’t think of this site as simple a general site for information to be released little-by-little. Think of it as a way to exchange ideas between the developers and fans. This official site is here with a purpose.”
Another one from my backlog: 2D Boy recently completed an ongoing feature on the development of their hit WiiWare game, World of Goo, from the first prototype with placeholder (Family Guy!) graphics, to slightly overambitious later versions of the game. (At one point seven chapters were planned — yikes!) Very interesting stuff if you’re curious to know just what goes into making a great game. They’ve even included downloads of some of the iterations.
I’ve collected all the links here, for your convenience:
Part 1, Part 2, Part 3, Part 4, Part 5, Part 6, Part 7
Just a quick little post — here’s a Super Meat Boy Nintendo Channel Featurette with Tommy and Edmund blabbing about the upcoming WiiWare title, which is promised to be “the most epic game ever, that ever will be.”
UPDATE: Another video I missed, featuring stills of the latest build as well as one of DannyB’s excellent tracks, after the jump!
Tasty.
See: Nigoro and Nicalis Make Friends <3
(Source: enigmaopoeia_, via Madam Luna_’s Livejournal post, through Paul Eres’s Twitter)
Apparently this month’s Nintendo Power has a preview of La Mulana amongst its WiiWare pages. On top of this a new section on the Nigoro site appeared showing this countdown clock. I do so hate countdown clocks. However I’m sure a WiiWare port with some less alienating graphics wouldn’t be a bad idea, and this is only the start of the waiting the prospective purchasers will have to endure so we may as well start now.
Of course, you’ve already played the original game anyway. Right?
(This is in no way myself avoiding getting round to reviewing ‘Splosion Man. Not at all. Also, source: "Diverse’s Blog":http://www.destructoid.com/blogs/Diverse/la-mulana-is-coming-to-wiiware-141028.phtml#story)
Swords and Soldiers, the 2d side-scrolling RTS from the creators of de Blob, is now available in Europe and Australia via WiiWare (1000 points), with a U.S. release forthcoming (no date set). In the game you can pick from one of three factions – the Vikings, the Chinese, and the Aztecs – which each have their own unique units, spells, and abilities. The game features a singleplayer mode and an offline multiplayer mode.
I’m not anywhere near a Wii, a Europe, or an Australia, so I can’t tell you how it is, but Edge gave it a favorable review. When comes out here, though, you can bet I’ll be playing as the Chinese! “HERROW!”
BIT.TRIP CORE, game number two in Gaijin Games’ series of slick retro-yet-modern rhythm games, makes me glad I hooked up my Wii again last week. This is what the inside of Phil‘s head must look like. Coming out “Summer 2009.” (Hey, that’s this summer!)
Check out the first BIT.TRIP game, BEAT, if you haven’t yet.
(Thanks Offworld!)
2DBoy’s World of Goo has been released in Japan today, on WiiWare, as “Planet of Goo.” It’s even got it’s own page on Nintendo’s website. Okay, now that is just really cool – congratulations, Kyle and Ron!
What does the name sound like in Japanese?