Posts with ‘CutmanMike’ Tag

Mega Man 8-Bit Deathmatch Demo

By: ithamore

On: July 15th, 2010

The demo for MM8BDM was released last week. In case you didn’t read about it before, MM8BDM is a mod of Skulltag (an engine that is a port of Doom I and II with additions and improvements).

The single player mode only includes a small level to train against AI bots. For help with multiplayer sessions, refer to this thread in CutStuff’s forums.

A little warning when starting for the first time. My computer became extremely slow the first time after I ran the game and while WinXP was asking me whether or not to block the program during MM8BDM’s online testing. I eventually got through it and exited the game. From then on, everything ran smoothly when I tried to start again.

(Source: Idealsoft Blog [Italian])

Let’s Get Teased

By: Derek Yu

On: March 26th, 2010

I love the art style and character designs of Tiny & Big – Up That Mountain. They seem inspired by comics. In the game you wield a laser that can slice through the environment at any angle. There’s a demo available for PC, Mac, and Linux. (Source: Attract Mode)

La Mulana for Wii is looking better and better each time I see it! (Source: Tim, via

Via Oddball, this teaser for Foppygames’ Ranger is pretty cool. I like the graphics and the use of line-of-sight in a top-down game. I do not like how the enemies simply pop out of existence when they die. But it’s early in development.

Finally, here’s another video of CutmanMike’s Mega Man 8-bit Deathmatch, showing a deathmatch in its entirety. According to his latest status update, the mod is progressing at full speed, with over half the robots and nearly all of the weapons done.

NES Love

By: Derek Yu

On: February 22nd, 2010

This is kind of amazing: homebrew developer Sivak has just released Battle Kid: Fortress of Peril, a new NES (actual NES) Metroidvania that’s inspired by Kayin’s I Wanna Be the Guy and NES classics like Mega Man. It features 550 rooms, 30+ enemy types, and 8 bosses. There are 5 difficulty settings and a password system, too.

The cartridge, which is region-free and works on clone systems, can be purchased for $27. It comes with a full-color instruction manual and black dust sleeve.

Sivak has released a few other homebrew NES carts, I believe, although the only one I could find was Mystic Pillars, a Columns-like. Here’s a short interview that Screw Attack did with him earlier this month about Battle Kid.

(Thanks, Luke!)

Speaking of Mega Man, Cutman Mike (I really like that name!) is working on an FPS deathmatch based on the venerable Capcom series. Mega Man 8-bit Deathmatch, which is being made using the Skulltag engine, will let you play as every single Robot Master from Mega Man 1 through 6 (48 in total) and use all of their abilities (Mega Man himself is also a playable character)! The game will be released some time in 2010 as a free standalone title.

(Source: Duncan Bell, via Twitter)

P.S. This reminds me of Mega Man 2.5D, another fan game that’s based on Mega Man 2. That game is also planned for a 2010 release.