Posts with ‘EdmundMcMillen’ Tag

The Binding of Isaac Demo

By: Derek Yu

On: October 11th, 2011


A two-level demo is now available for Edmund McMillen and Florian Himsl’s shooter The Binding of Isaac.

TIGdb: Entry for the Binding of Isaac

Super Meat Boy Level Editor (Beta)

By: Derek Yu

On: May 9th, 2011

Players who own the Steam version of Super Meat Boy have access to the new level editor (look under “Tools” in your Steam Library). For more info, head to the SMB website.

Super Meat Boy Goodies

By: Derek Yu

On: April 6th, 2011

Team Meat has announced that their super meaty platformer, Super Meat Boy, has been blessed with an entirely new chapter, Super Meat World, which is now freely available for Steam players. On top of that, the game is 50% off on Steam right now and an “Ultra” retail edition with lots of extras can be purchased from Amazon for $20.

Trailers: Platform Heaven

By: Derek Yu

On: October 17th, 2010


Read the rest of this entry »


By: Derek Yu

On: February 9th, 2010

The Behemoth’s “Game 3” is now officially called BattleBlock Theater (website under construction).

On the Super Meat Boy front, here’s a sneak peek at Chapter 2, which takes place in a haunted hospital. Lots of hypodermic needles abound! Possibly inspired by Edmund’s gruesome surgery? More videos of this chapter can be found at IGN.

Notch has been hard at work on Minecraft. This fan-made video shows off some of the new additions to the game, including crafting, farming, and DYYY-NO-MITE!

Sky Invader is a really nice-looking MMF2 game that’s in early development. In the game you control a giant alien spaceship against an army of Earth defenders. Clement, the creator, promises in the YouTube comments that the final game will be “more tactical than shooter”. Thanks to the Pixel Prospector for prospecting this one!

Lots of progress on Michal “Soldat” Marcinkowski’s Link-Dead. Michal’s been working hard on AI lately – the above video shows him fighting one of his new bots, which has pathfinding and cover/reload logic. (The graphics are still procedurally generated.)

Also, no videos but… fans of Gesundheit! and Cortex Command will be happy to know that their creators are updating once again.

Thanks for tuning in!

Send Edmund Your Love!

By: Derek Yu

On: October 6th, 2009

Edmund McMillen

Hey, all. Edmund McMillen just had gall bladder surgery a few hours ago and is recovering right now. He fell ill yesterday and went to the hospital early last morning. Thankfully, he is okay and will hopefully be able to go home soon.

Please send him your love and if you’ve ever wanted to give Ed a donation for all the fun and hijinks he’s given us, now would be the time! Unfortunately, a trip to the hospital means a bill, and Ed doesn’t have health insurance. You can donate via PayPal here. Also, here’s his Facebook if you want to write something to him on his Wall.

Get well soon, Edmund! We’re looking forward to Super Meat Boy and whatever games the surgery will inspire in you.

Previews: That Bloody Gushy Stuff

By: Derek Yu

On: September 22nd, 2009

Some bloody good trailers:

Klei Entertainment (Eets) takes a step in a decidedly more brutal direction with its upcoming XBLA title Shank. I had a chance to try it at PAX, and it’s really fun. The controls are fluid and you can pull off some Desperado-like moves very easily.

Super Meat Boy was shown at a Nintendo press event in London recently, where it was met with acclaim. But honestly, you can’t say anything bad about two guys who look like this.

The cactusquid is having another fevered dream.

I realize there have been a lot of previews and trailers and expo stuff lately. But they are cool, no? Don’t worry, more great playable games are coming!

Time Fuck

By: Brandon McCartin (BMcC)

On: September 17th, 2009

It’s time to get fcuked! Time Fcuk, the puzzle-platformer from Edmund McMillen, William Good, and Justin Karpel (previously teased here), is out now on Newgrounds. I don’t want to spoil too much, so I’ll just say this: It’s very good! It’s got a slightly unsettling vibe to it, and a surprising amount of atmosphere, but the real treat is the gameplay. Throughout the game more and more ways to manipulate each screen are introduced, and by the end your brain will be tied in a knot. There’s quite a nice balance between logic and action here. Do give it a try!

Play Time Fcuk here.

EDIT: Oh! I should also mention there’s a built-in editor and database for creating, sharing, and rating levels. Pretty cool!

Time Fcku Trailer

By: Brandon McCartin (BMcC)

On: August 11th, 2009

Time Fkcu, a new game from Edmund McMillen, Justin Karpel, and William Good made for the Power of 3 event over at Newgrounds, is coming out September 1st. According to Edmund, “Time Cfuk is a game about stasis, it’s a game about perspective and viewing both sides of the story from afar, it’s a game about blocks, platforms, drinking, high school reunions and work time fun.” He goes on to say, “Time KcuF is not an art game.” Well, what is, anyway? Wait, don’t answer that.

Read more here. Watch more up there.

Super Meat Boy Featurette & More

By: Brandon McCartin (BMcC)

On: August 8th, 2009

Just a quick little post — here’s a Super Meat Boy Nintendo Channel Featurette with Tommy and Edmund blabbing about the upcoming WiiWare title, which is promised to be “the most epic game ever, that ever will be.”

UPDATE: Another video I missed, featuring stills of the latest build as well as one of DannyB’s excellent tracks, after the jump!