Posts with ‘FacepunchStudios’ Tag

Facewound (Alpha)

By: Derek Yu

On: April 17th, 2008

Facewound

Just got around to trying the Facewound alpha, which was released by Garry Newman (of Garry’s Mod fame) a couple weeks ago. The game, which was a few years in the making and a few more years abandoned, is very much incomplete… and is a bit dull if you play it straight (that is, without enabling the various debug features). But try pressing a few keys and all of a sudden you can fly through buildings (“V”) and wield everything from chainsaws to crossbows (“N” for credits, “B” for the buy menu)! Now we’re talkin’!

It also comes with a level editor and a slew of unfinished maps to play with. Facepunch forum members have already started modding the game, with some interesting results. To play custom maps, simply copy and edit one of the two “JumpTo” batch files in the main directory of the game.

Definitely nice to have a violent, technically-advanced side-scroller to tide one over until the release of Berserker/Link Dead (both of which are currently being retooled)!

Side note: Arthur “Mr. Podunkian” Lee did the animations in Facewound.

(Thanks, mosh!)