It mostly plays like your standard 3D platformer — running, jumping, collecting tacos — but the trick here is that you can press R to jump back in time and try again, while “ghosts” of your previous tries play out. You can then interact with them, allowing you to reach new areas and such. It’s a bit overwhelming at first, but once you get a handle on the controls and start planning your moves, it’s quite fun. (And pretty darn hilarious!)
The music is, of course, by the indefatigable Danny B.
Play Time Donkey here, on Blurst!
Yo yo, it’s TIGJam 2, comin’ at you like a beam, like a laser!
TIGJam 2, follow-up to last year’s extra awesome TIGJam in Phoenix, is coming up fast! October 9th — October 11th are the dates, homies. Reservations will begin soon.
Watch TIGJam.com for more information as it’s released!
(There’s also a forum thread here, if you have any questions.)
Crane Wars, the eighth and latest web game from Phoenix-based Flashbang Studios, is now playable on Blurst, continuing their proud lineage of fun, funky, free, and (often) physics-based games. Crane Wars is a game of dueling construction sites, and the classic battle of Union vs. Scab. Using the crane, stack your buildings high before funding runs out, but beware of sabotage (or should I say scabotage, ho ho). As with other Flashbang games, it starts with this simple, clever mechanic, but quickly turns to madness, with burning rubble covering the ground, trucks flying through the air, and so on.
This post took hours to write cuz I couldn’t stop playing it. You too may play it right here.
Oh yeah! Excellent music by the similarly excellent Alec Holowka. It quite reminds me of Rare’s games on the N64… must be the tuba?
I know we’ve been going crazy with the trailers lately, but what the hey. It’s been a busy week and I haven’t had much time to play. Playable games coming soon!
Let’s start it off with a little cactus. Trailer music by The Death Set.
Dean Dodrill’s Elysian Tail: Dust is an XNA fighting game with some really gorgeous animation. And furries. Currently in alpha state.
Here’s a preview of the next Blurst game, which is coming out next month. Music by Alec Holowka.
Great news – Paper Moon has been released on Blurst! The game, which features lovely black and white paper cut-out graphics, began as a short demo for Gamma 3d, but has been fleshed out in a collaborative effort between IA and Flashbang Studios, and makes use of Blurst’s recently added online leaderboards. Big pimpin’ Adam Saltsman (Gravity Hook) was responsible for much of the game’s original graphics.
As much as I enjoy Flashbang’s games, variety is the spice of life and Paper Moon is a great addition to their growing arsenal of fun, Unity-based web games. I hope there are more collaborations on the way!
Flashbang Studios’ latest title Blush is out!
Swim! Collect Eggs! Destroy Jelly Fish! Extend Tentacles! Marvel at funky lighting effects! Earn Achievements! HIGHSCORE!
It feels like an arcade take on the inital stage of ‘Spore’. A cross between ‘Velociraptor Safari’ and ‘Flow’. It’s simple to play. It’s fun. And it looks mighty pretty.
Honestly though, lets not ruin this with words. Just enjoy TIGers!
(Also apparently there are some video issues, especially with VISTA and Geforce 8000 series users. Using ‘Q’ to alter the quality should alleviate the problem however)
TIGdb: Entry for Blush
Flashbang has begun production on another one of their world-famous eight-week games. This one looks to be a bit less silly than their previous entries, but no less excellent.
Be sure to check The Blurst Blog for frequent behind-the-scenes updates. (I’m talking so behind-the-scenes, they even reveal their wallpaper color picking process.) Also, check out this excellent interview with The Flashbang Hivemind up on Rock, Paper, Shotgun.
From the creators of such wonders as Jetpack Brontosaurus and Off-Road Velociraptor Safari comes a game so objectively awesome it would make even King Minos proud. Minotaur China Shop is Flashbang‘s latest opus, chronicling the day-to-day struggles of Ben Ruiz The Minotaur, fresh out of the Labyrinth, pursuing his lifelong dream of selling fine china. But it’s so much more than that. It’s also a commentary on such sensitive topics as mental illness, discrimination, and capitalism, to name but a few.
In the game you, The Minotaur, must navigate your new shop, delivering various items to a stream of fantastical (but paying!) customers. However, being a big, clumsy minotaur, this is easier said than done. You will often find yourself knocking over and breaking your own precious inventory. Break enough and you will enter MINOTAUR RAGE, a “crippling psychological condition.” Fortunately, your insurance covers any damage done while enraged.
The game lasts five business days, with a chance to upgrade stats and abilities in between. A high score is tallied at the end. As with all titles available through Blurst, Minotaur China Shop is free to play. (And hilarious.) Check it out!
NOTE: You will need to download the Unity plugin to play. But it’s quick and painless, so just do it.
The Unity 2008 Awards will be announced in a week (October 24th). In the meantime, you can vote on an Audience Award, for which both dock’s Tumbledrop and Flashbang’s Off-Road Velociraptor Safari are eligible. You will need a Unity forums account to vote. Voting ends on Monday.
And I’d be remiss if I didn’t mention that there’s also a game called Sperm Racer in the competition.
Suddenly, a transmission from Flashbang’s hidden underground base…
TIGSOURCE
YOUR NEW ORDERS FOLLOW:
POST ABOUT PROJECT MCS-A, CODENAME ‘MINOTAUR CHINA SHOP’
BUT DO NOT REVEAL ITS SINISTER PURPOSE
YOUR COMPENSATION SHALL BE LEFT IN THE AGREED LOCATION
FLASHBANG OUT