Posts with ‘HotheadGames’ Tag


By: Derek Yu

On: April 2nd, 2008


Penny Arcade and Hothead Games have announced the launch of Greenhouse (Beta), their new portal for downloadable PC titles. The first title to be launched, of course, is Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, which is being developed by Hothead.

[Jerry “Tycho”] Holkins says that the idea is to give indie gamemakers a better financial shake. “I think that most publishing arrangements are full of shit,” he says, pointing out that Greenhouse will give indie gamemakers a better share of the profits.

Naturally, the games will be hand-picked by Tycho and Gabe themselves. No indies are currently on board, although Gabe did have this to say in their interview with Wired:

[If] you’re asking me what sort of things are out there right now that I would love to see on Greenhouse? The crayon game. Crayon Physics. That’s the sort of thing that I would love to put in front of our audience, and say, you guys should play this, definitely. And obviously, we can link it, but to be able to actually distribute it through Greenhouse would be fantastic. It would enable us in a way that would be easy for the developer to get it out there with a royalty structure that is not full of shit. Which I think is a great combination.

So what to say, other than that this is exciting news? The enormous, built-in fanbase, the general attitude… I hope the PA guys pull this one off.

Indie XBLA Release… Vagueries

By: Derek Yu

On: February 22nd, 2008


Braid, by Jonathan Blow, is slated for a Spring release.


Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, by Hothead Studios, is slated for a Spring release. Be sure to check out the three gameplay trailers from January, if you haven’t already.


Castle Crashers, by The Behemoth, is slated for a Summer release.

This information was revealed in a Microsoft press release following their keynote. It’s really more of an excuse to post more screenshots. I want to play all of these games very badly.

(Sources: Kotaku, Blog)