Posts with ‘LudumDare’ Tag

Ludum Dare 15: Results

By: Brandon McCartin (BMcC)

On: September 16th, 2009

Daring!

The 15th Ludum Dare "48 hour solo game development competition” has ended. The theme this time around was “Caverns,” and there were over 143 (i.e., 144) games submitted — all of which you can find here. (With screen shots!)

The top honors this time went to ChevyRay‘s Beacon (shown above) and ’ Thorson’s Site">YMM’s Broken Cave Robot, which are both excellent. But there are many other gems! I advise scrolling through the voting results and trying everything.

Ludum Dare 16 will begin in December. Prepare thyself!

Ludum Dare 14: Results

By: Brandon McCartin (BMcC)

On: May 12th, 2009

All Ludum Dare 14 Entries (Whoa)

Daring!

Results from the 14th “tri-annual 48 hour solo game development competition” Ludum Dare are in. This time around there were a whopping (sweet, I seldom get to write “whopping”) 123, wait, 132 entries — all of which you can find here, with nice little thumbnails of each and the top games neatly divided into categories. This round’s theme was “The Advancing Wall of Doom.”

Let’s get a torrent up, people! I would seed that all kinds of generously.

Once again, the entries and results can be found here. Also, time-lapse development footage of a handful of the games can be found here. (Nice desktop, agj!)

The next Ludum Dare (15) will begin in August. Be ready.