Jonathan Blow has called out for submissions for the Experimental Gameplay Workshop in 2008. The EGW is a series of live presentations about innovative or interesting game designs (both WIP and finished). It’s part of the Game Developer’s Conference that takes place in February.
Past games have included Katamari Damacy, Ragdoll Kung Fu, early versions of Braid and Everyday Shooter, Jim McGinley’s Jugglin’, Kyle Gabler’s Experimental Gameplay Project, and Masaya Matsuura’s visual-rhythm game Mojibribbon (depicted left).
Participants are expected to give a 10-15 minute live presentation about their game, including slides, and answer questions at the end of their presentation. The deadline for submissions is January 15th.
Rag Doll Kung Fu, Mark Healey’s nifty little action game, is set to hit US stores this August for $19.99. The distributor, Merscom LLC, is promising some extras in the boxed version.
Click on the thumbnail for the full, horribly frightening version of the box. It looks like the main character is suffering from testicular tortion or something.
(Source: Kotaku)
Mark Healey, creator of the innovative and kind-of-fun fighting game Rag Doll Kung Fu, has left Lionhead Studios to start his own indie game development company with a few other ex-Lionhead vets. The company, Media Molecule, is currently working on an undisclosed game which they plan on pitching to publishers within the next three months.
You may recall that Lionhead Studios was acquired by Microsoft recently. (However, rumors that Peter Molyneux’s head has been grafted onto Bill Gates’ chest have been largely unfounded.)
(Source: Joystiq)