Around September of 2007, insertcredit‘s Brandon Sheffield arranged a meeting of the abstract shoot ’em up minds in Tokyo, to talk about everything from bullet patterns to the Japanese “doujin” game scene. The transcript of that discussion went live today on Gamasutra (link), and it’s a fun one! It’s cool to hear, for example, Jon Mak ask Kenta Cho how he feels about random behavior in games. More of this, please!
TIGdb: Entries for ABA Games, Everyday Shooter, and Every Extend