Posts with ‘SimoneBevilacqua’ Tag


By: Derek Yu

On: July 15th, 2009


BOH (an Italian phrase roughly translating to “I have no idea”) is a new top-down shooter by Simone Bevilacqua that was originally released for the Amiga but has since been ported to the PC and Mac. The goal of the game is to progress through missions made up of a number of smaller levels, or phases. At the end of each phase is an Evil Master that must be summoned and destroyed to open the exit.

BOH employs real-time lighting, line of sight, and tight passageways to create a claustrophobic atmosphere and monsters appear constantly from off-screen, forcing you to keep moving – oftentimes the best course of action is to simply run away from monsters or run into them and take some damage to destroy them with your shield. It’s a challenging game, too. The demo includes a mission called “Tougher and Tougher” that reveals instant-kill sinkholes and traps that can get you stuck, forcing you to quit the mission and start over from phase 1 (there’s no saving in the middle of a mission). It also took me a while to realize that keys can be used between phases – make sure you fully explore each phase before you move on to the next, because there’s no turning back. The full game has 30 missions, but more missions can be created using a text editor.

This is definitely a polished product all the way around, and very faithful to its old school roots. The ability to create your own levels and skin the game (right down to the menus) is also welcome. The full game is 10 euros ($14) for a downloadable ISO or 12.50 euros ($17) for a boxed CD that includes the ISO, the game on all three platforms (it apparently also runs fine under WINE), plus an instruction manual.

Thanks to Eclipse for the heads-up.