The Texas Independent Games Conference is coming up. Keynote speakers are Greg “Costik” Costikyan (reminds me to go check up on Manifesto Games) and Warren “The Spectre” Spector.
I’ll be honest, by way of topics for the conference, nothing aside from “how to secure funding for my ideas” sounds particularly appealing to me. Check it out:
“Where is the industry heading?”
“What’s the future of casual games?”
Is there really any use in analyzing these useless market trends? I don’t know, it seems like better time could be spent being creative. “Oh shit, all signs are pointing to space shooters not being popular next year… I’d better switch gears and do a Chip’s Challenge clone.” Shite.
Here’s a good one:
“Where are the best opportunities?”
My answer: the best opportunities are where no one else is looking, and that’s probably far, far away from these types of gatherings.
Sorry. I really do appreciate the effort to get indie developer’s together and talking, but between examining the future of the industry and pointing fingers at the mainstream industry we’re not leaving much time for actually making some cool games.