Playing the beta for Santa Ragione’s upcoming indie title, MirrorMoon EP, I am immediately reminded of another game of space exploration, Noctis. Like that spiritual predecessor, MirrorMoon EP sees players drifting aimlessly from star system to star system in a shared, procedurally-generated “galaxy,” exploring planets littered with strange features and mysterious ruins. A bit of multiplayer flair is added by the ability for players to name any system that they are the first to explore – a designation that will be seen by any other players exploring that galaxy. Throw in a bit of the zen-like feel of Proteus and an interactive cockpit that draws inspiration from the infamous controller from Steel Battalion, and I quickly found myself entirely immersed in this gem of a game.
Scheduled for release on September 4th, MirrorMoon EP is currently in beta (available for a discounted pre-order price of $8.99USD), providing players with a tutorial level from the planned single-player “Side A” and thousand-system galaxies on the multiplayer “Side B.” Santa Ragione have ensured that the game will procedurally create new galaxies as needed so that there will always be new systems to explore, and they are also actively using player feedback from the beta to shape the gameplay and puzzles encountered throughout the game. So why not check it out and let them know what you think?
Coinciding with the retail release of the OUYA today is the release of Matt Thorson’s TowerFall, a 4-player versus platformer that is being hailed as the console’s “killer app” on websites like Penny Arcade Report. In the game, each player controls an archer and the goal is to slay your opponents with arrows. Power-ups such as bomb arrows, shields, and wings add variety to the matches, which take place in one of 70 single-screen arenas. The focus is on local multiplayer, but TowerFall does include single-player challenges where you have to destroy dummy targets in a certain amount of time.
Currently, TowerFall is an OUYA exclusive, although Matt has expressed interest in a PC port somewhere down the road. The game’s graphics are by Studio Miniboss (Deep Dungeons of Doom) and the soundtrack is by Alec Holowka (Aquaria).