Posts from ‘Free-to-Play’ Category

Pocket Fleet

By: ithamore

On: March 4th, 2014

Do you want to shoot words, bullets, or missiles? This is socializing brought to you.

Pocket Fleet is a MMO space arena shooter with different modes of play and a growing, global community. It is the latest release from Overdose Caffeine: a Turkish group of developers focusing on mobile and browser based games.

Android, iSO, Browser.

Edit: One of the developers wanted to point out that Pocket Fleet is also on Kongregate.

The Banner Saga: Factions

By: ithamore

On: May 17th, 2013

If you like tactical games and free PvP, then you might get as addicted to the Banner Saga: Factions as I have (Factions’ Steam page).  It’s much like playing a timed chess game with a greater depth of variety in terms of strategy, which is provided the fantasy elements of the game and its unique battle mechanics.

Path of Exile Open Beta

By: Derek Yu

On: January 23rd, 2013

Path of Exile, by Grinding Gear Games

There’s no need to beat a dead horse but it should be mentioned – yeah, Diablo 3 was a pretty disappointing experience for me, too. It happens. However, just as the third Godfather movie didn’t mean the end of good gangster flicks, neither does the third Diablo game mean the end of good point-and-click action RPGs.

Path of Exile is one of the newer entries to the genre, and the one I’m most excited about. Unlike Torchlight, the theme and graphics are dark, gritty, and almost oppressive. And unlike Grim Dawn, PoE will be available to play later today, as an open beta. Unlike all the other Diablolikes, the game will always be free-to-play, with cosmetic microtransactions being the only source of the developer’s income from it.

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StarForge (Alpha v0.100)

By: Derek Yu

On: June 13th, 2012

StarForge is an ambitious 3d action game that’s currently in development. According to the game’s wiki, it’s inspired by “Halo, Warcraft 3, Borderlands, Terraria, and Minecraft”, and features a number of modes that let players build bases and wage war across randomly-generated alien worlds. Player movement is entirely physics-based and body parts react (somewhat) realistically to every impact.

The first public alpha was released earlier this month and is free-to-play, although you can purchase “Hatch Points” to spend on player models and other assets to use within the game. The developers have warned that this alpha is unoptimized, may have performance issues, and does not include every feature shown in the trailer.

Punch the possum for a fan-made video which explores the alpha in more depth:

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