Experimental Shmup

By: Derek Yu

On: July 18th, 2006

shmup

“An experimental shoot-em-up. An experimental shooter with minimal art assets. Use your different weapons to destroy the waves of ships. The longer you last, the harder it gets. 20 stages in total, each 1 minute long. If you die you lose your score and retreat one stage. Enemy ship configurations are partially random.”

From the creator of Fleafall comes this lil’ mini-shooter. Although at first glance it seems quite simple, you’ll soon realize that you can’t just hold down the fire button(s). Enemies can set up shields to block your shots and sometimes won’t put down their guard unless you ease up on the firepower. I still don’t think I’ve quite figured out what’s going on exactly.

Negatives: the controls feel a bit floaty to me, and it can get quite annoying trying to get past those damn shields after a while.

  • http://scnclr.de scnclr

    Great game. Grafic and sounddesign fits perfectly. Mixed up with a interesting gameplay.