Who
exactly is this Steve Swink anyway?
All I know is that he keeps a fascinating blog on game design, updated at least
once a week (for the last month, at least) dealing with topics that
are, if not directly related to the indie gaming industry, at least interesting
to read – the idea to revamp a MMO
aimed at teaching Shakespeare is a cool read, to say the least.
But it’s not just the blog I’m here to ramble about- instead there
is also an interesting prototype game he works on and posts about – "Tune:
A Game About Game Design". Within Tune, the player controls a spindly,
pogo-ish character that has to complete certain goals – but the goals can only
be achieved by altering in-game parameters such as rotate speed, jump power,
and so on. It’s incomplete at the moment.
Personally, I prefer the blog over the game at this point, though it’ll be
interesting to see how the game progresses.