As most of you surely know, I am the reigning Frog Hunt World Champion.
For the sake of those poor, unenlightened souls who haven’t experienced the raw power that is Frog Hunt, here’s a quick overview. But first a caveat! This game… will change you.
Frog Hunt is an experimental game by Johan Peitz, founder of Free Lunch Design, and true friend of indie gamers everywhere. As I recall, the game was based on a classroom discussion he led concerning creativity that produced a number of arbitrary (and terrible) videogame concepts. He then took the best (the worst) of these concepts and made them into a game. A delightfully broken game.
I play three to four hours each day, as part of my rigid World Champion training, and I’ve still yet to uncover its mysteries.