As pointed out by Xander:
Did anyone see that Castle Crashers has pulled out of Slamdance too? From what I understand it’s part controversy, part ‘well since no one else is actually going now it seems like a waste of a trip’.
Toblo was also forced to rejoin the competition against the wishes of the development team.
Personally I think Jason is right, the final paragraph in his open letter to all participants speak volumes.
For those of you who have already withdrawn, you probably feel that it’s too late to come back in (just like Peter Baxter feels like it’s too late to re-admit SCMRPG). We’re all familiar with the “stay the course” mentality, for sure. But I hope you will change your mind and come back. We can still save Slamdance, and make it our own, and use it as a platform to speak instead of shutting it down in a tomb of silence.
Toblo’s development team is rejoining, so to all finalists who have already withdrawn please reconsider going to the festival and participating in the discussion as mentioned on this page. The seat is still reserved for you.
I doubt that any other organizer would include SCMRPG as a finalist in their competition, so let’s not condemn all the good work that they had done up to this point. It’s as much of a learning process for them as it is to the rest of us.
Two sides fighting will only bring the matter to a standstill, plus if you’re vocal about the withdrawal of SCMRPG then it’s best to join the discussion because the ones who will be there to fight for your cause need all the help they can get. You don’t even have to resubmit your game anyway if you feel that strongly about it, just your presence at the festival is plenty of support.