Build your own Barnacle in Cortex Command

By: Lorne Whiting

On: July 29th, 2007

I don’t quite know how it works yet, but you can now build your own bunker in Cortex Command.

byob

Direct download: Linkeh

  • Twisted Rabbit

    YAY for test 15!

  • Rz.

    it works like this (yes i’m bored): you place brain room with mouse, then select different pieces of bunker with a buy-menu interface (costs $$$), place them with the mouse, then you start playing. win win win

  • Koach

    Yeah, it’s grat, aintit?

  • Koach

    erm.. great i meant…

  • Lorne T Whiting

    Wonder if that ladder in the screenshot works…

  • PHeMoX

    Anyways, awesome build 15 is ready!

  • Data

    There’s some crash bugs in there… (damn all nightes make em creep in!) Sit tight for new build with fixes soon.

  • Data

    Also, note that you can place without the grid assist if you hold down the placement button before letting go.

  • Cas

    Is there a playable game yet?

  • Koach

    Cas: download the build and try it – the game is still in development, but already playable.

  • David

    For anyone who has played it, I have 2 questions:

    1) I believe some units (the robots?) are meant to fire back autonomously, but in the last version they very rarely did, making them useless. has this been fixed?

    2) 99% of the time the rocketship would crash rather than land, has this been fixed?

  • -B-

    Excellent fun! This is gonna be wonderful when finished!

  • axel

    It’s very playable indeed. If it only didn’t crash all the time, meh. Good thing is I’ve still got test build 14 on this computer.

  • Munin

    They keep adding cute gimmicks but WHEN WILL THEY FIX THE GODDAMN CONTROLS thank you

  • http://josephkingworks.blogspot.com Joseph

    This game is really pretty but I found it very painful to play, like a really hot stripper dentist pulling my teeth without novocaine.

  • -B-

    I think it has great controls now. It’s not platformer-easy-to-move-and-jump but it’s not meant to be. And shooting needs some practise too, which is good thing.

  • http://isadorblog.blogspot.com Isador21

    Physics will always be hard to manipulate.
    Physics will always be fun to play with.
    Physics own you.
    There is no spoon.

  • http://www.tscreative.net BMcC

    Barnacle…?

    Anyway, lookin’ good, Data!

  • trav

    TigSource ate my comment!

    The Data Realms Dev Log comments are disturbingly enthusiastic, multiple exclamation marks and bodily juices flowing freely

  • makeshifter

    munin@ next actually pay a good look to it. you can change the fucking controls in the menu.

  • Lorne T Whiting

    Makeshifter: I think he was talking about mouse control, specifically, cuz’ it’s kind a sticky. (I still use keyboard controls, personally)

  • Trav

    Munin might also have been talking about the general difficulty of movement in the game.

    It’s not as easy as soldat or liero, he’s right, however I’m glad they added “gimmicks” like a corrected physics system, building your own bunker (which is a core game feature) and AI rather than reducing the entry level skill required to play the game…

    NAAAT! (Borat voice)