Good ol’ Data brings us another free update to Cortex Command. The game looks better, feels better, and runs better.
When’s this man going to put out a “full” version so I can throw some money at him?
Here’s what you’re getting:
32-bit rendering effects! Shiny gold, glowing fireballs and tracers, etc.
Much-improved player interface with adaptable pie menus. All relevant commands just two buttonpresses away!
32-bit video mode – no more palette corruption problems
Enemy spawns are now data driven… modders: fight against your own creations, just look in Activities.ini
Memory leaks massively reduced, can play long games without RAM being eaten, and overall memory footprint reduced
Several crash bugs gone and other glitchfixes
(Thanks, Nikica!)