Alonso Martin has just uploaded a gameplay video of his abso-freaking beautiful Heart Forth, Alicia. You can check out more information about the game at the official site here.
raelz
Gorgeous;-)
http://youtube.com/watch?v=Nt2OVAgkHBc Nimbeloth
“Hi. I’ve never seen you before.”
“I know.”
*awkward silence*
konjak
Still borrows a lot from Eternal Daughter like Centaurus did. Visually.
The little explosions after killing a guy really do look a lot like the ones from Eternal Daughter but this is still one seriously beautiful looking game.
fish
so what am i looking at, skyleak?
PoV
Big yellow outline shaped like a sausage? … the edible kind.
Pragma
Man, that is one tough-ass mushroom.
HandCraftedRadio
It looks to me like whoever was playing sucks at that game.
gustav
Or Alonso made it so hard even he can’t play it… Doesn’t bode well :(
Mruqe
Great effort, but he overdid the backgrounds. It just melts together with the foreground… makes it difficult to follow the gameplay. Apart from that – beautiful :)
renkin
Wow! Like a visually breathtaking ED. Get the gameplay aspects right and this is a winner. The mushroom taking like 15 hits but not providing any challenge at all makes me a bit worried, though. Is that just alpha stuff?
renkin
OK, I looked it up a bit on the website. I guess the mushroom thingy is just an easy high level enemy, which is fine. Seriously, this game is crazy ambitious. Story, Metroidish gameplay/progression, day/night cycle… Epic. Do make this happen. :)
Eudaimon
I abhor the idea that when you attack an enemy, and see the attack connect, somehow the game still may tell you that you missed. I really hope it only did that because of that one enemy’s shell, though even then it doesn’t seem like a “miss”, really.
Looks beautiful, though, definitely.
colorFool
Ha, similar thoughts here. First thing that came to my mind was the similarity to ED, then the really tough and a bit lame mushroom and then missing, allhough visually hitting. That may work for a RPG, but here it seems quite odd.
Other than that, this could really be something!
axel
Yeah, the mushroom fight was a bit lame. I hope he’s putting as much work into balancing and finetuning the gameplay as he’s done with the graphics. Because, man, it looks beautiful!
John
The green area just before the waterfall and the waterfall itself indicate Super Metroid and SotN respectively, as concrete influences.
http://internetography.freeforums.org Zeno
Looks a whole lot like ED. Too bad I didn’t like ED. Also, why the heck was that shroom so damn strong? Better have some phat loot to be that strong.
Melly
Graphics get an A. Double-jumping and exloration-focused platforming never goes out of style. Seriously, it doesn’t.
I too felt the MISS thing to not fit. In a game like this, missing or hitting an enemy is much more the job of the player’s skill in connecting attacks than a random number generator. It should be removed to prevent tons of frustration.
haowan
A miss means you’re too low level to hit the enemy. I believe. Zeroes would have the same effect but be less of an absolute indicator.
Advenith
As similar as it looks to ED, it reminds me more of Symphony of the night. I think it’s just the caves section that’s making me think that, though. Still, I love these sort of games. Can’t wait. :D
BigBossSNK
As an Alpha tester I can divulge that Alicia levels up (so seemingly impossible enemies will become a challenge later on) and she gains abilities as she advances in the game.
These are standard exploration – platformer conventions and don’t mean a game is in any way derivative. But HFA has a few aces up it’s sleeve to breath fresh air to the genre.
Let’s hope for a beta version soon.
Scarbir
Oh
My
God
That is more than beautiful.
Lord Don
I second the comments on the visuals. I’m surprised nobody mentioned the music as well. Very very atmospheric.
http://valzi.hg3.org/ Valzi
“Miss” means, I think, “ineffective,” which is quite acceptable. It’s a nice layer to add to the gameplay, I think.
I’m very excited to be doing a portion of the music (along with another musician.)
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