I just played Jumper 3 from beginning to end and oh, it was good. If you’re a fan of Matt “YMM” Thorson’s other challenging platform games, like FLaiL, you should enjoy this one immensely. But even the Jumper-challenged should have a go at ‘er – one of Matt’s major goals with J3 was to reduce the inherent frustration of the tough platforming by letting you switch between up to 5 different Ogmos to complete the game (each one has its own unique characteristics and abilities). You can also find coins in each level, which can be spent to skip any areas you find too extreme. It’s a great way of integrating a difficulty system naturally into the game.
By finding the right Ogmo to use for each level, you can get through the main game fairly readily, but completists will want to find every coin and obtain every medal (by beating the ridiculously tough completion times). Ultimately, I think this game was made for them… I can only imagine what kind of hedonistic delights await the players who accomplish this monumental task!
TIGdb: Entry for Jumper 3