The Linear RPG is GirlFlash’s entry into the RPGDX 48 Hour RPG Making Jam. (I don’t think I’ve ever had such an awesome series of words in a single sentence before…).
The weekend-long contest apparently revolved around trying to create a playable RPG in 48 Hours around the theme ‘LOFI’, allowing developers to interpret that anyway they want. GirlFlash decided to interpret it through gameplay, employing the supposed bare-minimum required of an RPG. The result is The Linear RPG, an incredibly simple RPG where very little happens. Run right, kill everything. If that fails, run left until you kill enough that you can keep running right and killing everything. The story is told in the background, as the player runs around on the foreground which is represented using a very stylish 3D-Effect. Most of the enjoyment I had through the game came from reading the tale in the back, which is about absurd as it is completely awesome. You’ll never see Alphabetti Spaghetti quite the same way again.
Overall it’s quite a sweet dig at JRPG’s, playing off stereotypes and cliche whilst simplifying the gameplay to an almost insulting degree and yet still maintaining an easily recognisable formula in even current generation mainstream titles. An awful lot of RPG’s rely upon their story to be the main distinguishing factor between themselves and other titles in a genre, and if nothing else this game effectively demonstrates what many RPGs are at their very core. So at the very least, thank you GirlFlash for reminding me just how much I hate the opening of Xenogears!