[This is a guest article by Valter. If you’d like to contribute a guest article to TIGSource, go here.]
Pick Up the Phone Booth and Aisle is a parody of text-based adventure games. (Specifically, it’s a parody of Pick Up the Phone Booth and Die. -ed.) The premise is simple: You are standing in the center of a non-descript New England town. A phone booth is near you. What do you do? >
The catch to this game is that the game ends after one command – every single command possible in the game will give you an “ending” (with a very small number of exceptions, which merely restart you automatically). A lot of time was given into writing endings for every bizarre thing you can think of! (You could think of it as taking the Scribblenauts approach to adventure gaming).
Finding endings can be a bit difficult, as certain “obvious” results like “use phone booth” do not work, whereas obscure entries such as “fry phone booth” have endings. Apart from that, though, it’s an excellent way to spend 10-20 if you’re bored. There are “over 200 endings”, as boasted by the authors, and they’re all comedic. The majority of the endings I found were capable of eliciting at least a dry chuckle, some were given a hearty chortle, and I must admit that a few led to some honest-to-goodness guffawing. Give it a shot!