Dwarf Fortress v0.31.19

By: Derek Yu

On: February 17th, 2011

Dwarf Fortress, by Bay12Games
Dwarf Fortress running in the DF visualizer Stonesense. Screenshot by Japa.

A new version of Bay12Games’ ambitious roguelike/sim Dwarf Fortress has been released. This is the first release of the “Caravan Arc”, which deals with trade and economy, and includes the addition of trade routes and several industries, like farming, crafts, and animal husbandry. Apparently trolls can be sheared for their wool now, raising some very serious questions about troll anatomy in the world of DF.

  • http://www.facebook.com/profile.php?id=4945594 Dorian Alexander Patterson

    Furry trolls? Only in DF.

  • Guest

    Hopefully the Stonesense screenshot won't lure in people who don't know what they're in for.

  • Ludomancer

    Is this the update that adds a method of interactivity?

  • Guest

    If only they changed the UI. Not the ASCII, just the input system.

  • Cheater

    It's a shame metal/gem distribution is lower than in the other .31 versions. Also, there are bees now.

  • IQpierce

    Holy crap, is that screenshot from the standard game UI? If so DF has changed a lot since the last time I played it. Or is that some kind of 3rd-party UI skin?

  • IQpierce

    Ah, nm, see now that the caption says that uses “Stonesense.” Still looks like a damn interesting way to play the game (and makes for much better front-page screenshots)! :)

  • http://billy.wenge-murphy.com/ Billy Wenge-Murphy

    No. DF wants you to hit “keys”. Unfortunately we're stuck until someone invents some kind of board with some of those on it.

  • http://twitter.com/Meliagaunt Kevin Cole

    can my mayor craft a legendary battle axe out of troll fur and bees?

  • TeamQuiggan

    This is the only version I want to play.

  • Fake

    ..and Willow :)

  • Eclipse

    I'm trying to do a DFDungeon Keeper inspired game with a proper UI and a strong art style http://www.dungeoncraftgame.co…/ :)

  • Crouton

    I know Toady is going for complete reality simulation down to the subatomic level but… Bees. My god.

  • http://www.2girls1game.com Ashley K.

    As much of a market as there is for Dwarf Fortress and people who enjoy that type of gameplay, it's only a matter of time before a game with better input takes over. I don't mind the ASCII, it's the input that kills the enjoyment.

  • Bronze Dog

    I once mentioned the idea of making ceramics for the Kobold Camp mod, (fired clay bricks are pretty much analogous to stone blocks for one thing) but looks like Toady's done that work for Lagotrope, now.

    My ideal desert fort might need some work since livestock need to graze, now. But it looks like there's enough new stuff I should probably try getting back into the game after the wiki gets appropriate updates.

  • Psyco Jelly

    Yes, but it has a fairly large and adamant community. It has not shrunk since the game was 2d… It's not gonna die any time soon.

  • Valzi

    I so look forward to that day. It's like the old Dungeon Keeper and Theme Hospital games I loved so much – but better in every way EXCEPT interface and presentation.

  • zeekthegeek

    A few have tried but so far their projects have been fairly lacking in the level of depth that DF fans love.

  • Kenzya

    Yes. We can take Minecraft as an example :)

  • http://twitter.com/nihilocrat kenny b

    Guys, the interface is about 10x easier to manage with help from Dwarf Therapist. Don't play without it.

  • zeekthegeek

    It doesn't really play like DF at all IMO. It appeals to a very broad group, although there's still a bit of overlap between DF fans and MC fans :P

  • Valzi

    There may not be a ton of overlap, but it's doing some of the same kinds of things. It's kind of like dwarf fortress' fortress mode, but with only one dwarf whom the player directly possesses.

  • http://laserbrainstudios.com Christian Knudsen

    Goblin Camp is trying to do exactly that. It doesn't seem to have gathered a very large playerbase, though.

  • http://www.2girls1game.com Ashley K.

    I've played the version of Goblin Camp that is available on the developer's website and commented on the interface that he's working on. If Dwarf Fortress was able to implement that interface, I would play more of it in a heartbeat.