The Blackwell Deception

By: Derek Yu

On: October 12th, 2011

Wadjet Eye Games has just released The Blackwell Deception, the fourth title in the Blackwell series of adventure games. The story follows series protagonists Rosa Blackwell and Joey Mallone as they unravel the mystery behind the deaths of street psychics.

If you’re new to the Blackwell games, the first three titles can be purchased as a bundle for $20. Deception is $15.

TIGdb: Entry for Wadjet Eye Games

  • http://www.gnomeslair.com/ gnome

    And I have to say, this is the best Blackwell game so far. Absolutely and sincerely loved it.

  • YetanotherguyIam

    coooool!

  • Kevinisbold

    So it’s all based on that one episode of Xfiles?
    I’m down.

  • YetanotherguyIam

    I like it because of the graphics, they remind me of indiana jones 4!

  • Emo Panda

    Lol! 15$ for AGS-made games? Sorry but I’m gonna side with torrenting on this one!

  • Guest

    :(

  • Jotaf

    Of course! If they had done exactly the same game, but coded in C, it would be worth 15$. Right? Right??!

    The artwork, story, content is all original (a.k.a. “game”). Did games based on the Unreal Engine charge less? If a game came bundled in its own OS, would you be willing to pay 100$?

  • A Slime Appears

    my money, they just keep taking it

  • GuessT

    Just use lam’s credit card.

  • designatedpiledriver

    If artwork, story, and “content” make a game then explain Quake 3.

    Q3 is lacking in both story and artwork, and it isn’t an epic whatever hour singleplayer game yet the game’s coding and mechanics are so solid that it remains a staple of competitive gaming to this day. Even games based on its code have gone on to become fantastic games just due to how solid the engine plays and controls.

  • Jotaf

    I agree with you, but I don’t think it takes away from what I said — those genres are vastly different. Just like Quake 3 did very well without much of a story and related content, an adventure game can do very well without much of an engine (or rather, without deviating a lot from the standard — a.k.a. “using AGS”).