Posts with ‘JoelEsler’ Tag

Fold

By: Derek Yu

On: October 23rd, 2007

Fold

A while back, I posted about a flash game called Manifold, in which you used bubbles to propel you in various directions to get past obstacles. The concept was great, and quite entertaining in its execution, but unfortunately, the game was just too damn short.

Well, here comes Fold, the full version of this game, which features the original 10 levels (Easy), as well as two new episodes (Uneasy and Doubleplus Uneasy)! The new episodes are really challenging, with Doubleplus Uneasy bordering on nigh impossible! Seriously, I don’t think it can be done! Either that, or I suck. But what are the chances of that?

Also added is a new time-based scoring system, which comes with the concept of “lives” and “game over.” Fortunately, once you run out of lives, you can opt to continue playing in a non-scoring “ghost mode.”

Manifold

By: Derek Yu

On: September 26th, 2007

Manifold

Manifold is an interesting little flash-based platformer. During the game you collect “anomalies,” which can be thrown against walls to create bubbles that propel you in different directions.

Unfortunately the game is only a few levels long, and most of the challenge is in the final level, anyway. It’d be great to see the author extend the idea to a game that feels more complete.

And it looks like I’ve got some extra vertical space here.

Oh dear.

Yes, this is what we call good copy in the hard-hitting games journalism industry.

(Thanks, moshboy!)